Summary: Octopath Traveler is an intentional throwback to the golden era of JRPGs. A pixelated but gorgeously rendered adventure that tells the tale of eight protagonists and how their stories ultimately affect one another. Some loved its old-school approach, while detractors felt it held the title back.
Top Critic Average
Never quite the sum of its parts, Octopath Traveler is a game with brilliant moments rather than a brilliant game.
Octopath Traveler is a JRPG dream come true.
Another fine turn-based battle system and some charming dialogue and visuals make up for an occasionally dry ensemble campaign.
A fantastic balancing act between old and new, creating a Japanese role-player that's full of charm, innovative ideas, and clever nods to the past.
Combat is the highlight of the adventure. The stories unfolding between encounters are uneven, and the grinding required to progress is a frustrating roadblock
Octopath Traveler finds comfort in tradition but doesn't shy away from breaking the mold.
Octopath Traveler is the magical RPG the Nintendo Switch needed
Octopath Traveler is a beautiful game with one of the best soundtracks I've heard. The combat system rocks and will hopefully be used in more Square Enix games to come. There are plenty of good ideas in here. But the game is too grindy, too repetitive, too full of structural problems to be viewed as much more than another botched JRPG experiment.
Octopath Traveler's attempt to balance new and old JRPG mechanics is impressive, and mostly successful. There's a charming one-of-a-kind title here that opts to talk about eight characters instead of focusing on one team, one world, and one story. Does this unusual method of storytelling work? I think so, but personal preferences will vary. Some over-long boss fights and questionable dedication to certain retro mechanics mar Octopath a bit, but if you own a Switch and love JRPGs, adopt this fluffy, lovely snow leopard of a game for your own.