Top Critic Average
Jeff Minter has been behind the game's previous sequels or re releases (Tempest 2000 in '94, Tempest 3000 in 2000) and it is a true rendition of the Tempest I grew up with. However, despite porting it over to the newer operational systems, I don't feel that there was enough of a difference from previous versions to warrant a release at this price point.
I love Tempest. I love Tempest 2000. I even love TxK on the PS Vita. And if I’m wearing my Tempest fan hat and badge, I love Tempest 4000.
Trippy, harsh, explosive and bizarre. This is everything you would want in a Tempest sequel, provided you want one at all.
Even if it feels incomplete, Tempest 4000 is still worth playing. The visuals remain entrancing, the music is as powerful today as when it was released, and the task of clearing baddies from webs continues to be challenging. If you can look past the roughest levels, you'll find this to be a fun and highly memorable game. Here's hoping Llamasoft gives it a little post-release polish so it can become a modern classic, just like Tempest 2000.
Jeff Minter's latest interpretation of this arcade classic still holds up as one of the best versions of Tempest to date, although the price and lack of changes from TxK both make it a difficult purchase to recommend at $30.
Tempest 4000's time-tested gameplay still rings true, but some of the visual and design elements in this release add some unintended challenge. For what is ultimately an updated quarter-muncher, it has a steep price, but those looking to relive the past in 4K could do far worse than this title.
Tempest 4000 is a euphoria induction apparatus designed to simulate the mystique of vector display technology and the ancient magnetism of exotic electricity. It is overwhelming and it is hard as shit and it doesn't care. Tempest 4000's score-chasing energy, in the wild purity of a "video game," feels like a magical retreat.
Tempest 4000 is a love letter to fans of the original and Tempest 2000 on the Atari Jaguar, for everyone else, the game is a fun but hard to master, arcade-style, synth-heavy romp.
I have spent countless hours playing TxK on Vita and it's one of my favourite games, so I'm disappointed that Tempest 4000 doesn't really add anything new, especially considering the higher price. It's still a great game and hopefully a patch will tone down the overzealous use of effects. This is worth a look if you are bored of cut scenes, collectables, and other frippery that clog up video games and want some serious old school arcade action.
Look, it's a fun game, filled with flashing lights and so much digital detritus you'll need a shower after one run. But the thing is, you've played this before – not in this form in 4K on this particular format, but Tempest is Tempest and Tempest 4000 doesn't really try to be anything else.