Dead Cells Reviews

Dead Cells is ranked in the 98th percentile of games scored on OpenCritic.
9 / 10
Aug 16, 2018

Frantic, inventive combat combined with charming visuals and humour make this the only rogue-lite, Metroidvania action-platformer you need right now.

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9.2 / 10.0
Aug 16, 2018

Dead Cells is the ideal mix between metroidvania and roguelite, enhanced by a solid, fast and practically perfect arcade action, with a range of skills and weapons able to infuse a unique flavor to any adventure.

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93 / 100
Aug 16, 2018

Dead Cells is a candidate for the best indie game of 2018. It does everything right: it's a well-made mix of genres that has personality and is capable of entertaining us for hours

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Digiato
Rasoul Kheradmandi
Top Critic
95 / 100
Aug 15, 2018

Dead Cell is an extraordinary and awesome game for all types of gamers. Amazing pixel art graphic, weird sound tracks and an honorable level design are definitely just some significant elements which make Dead Cells to be a perfect game.

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4.5 / 5.0
Aug 15, 2018

Dead Cells is an incredible mix of well designed elements. The compelling die, upgrade, improve loop is complemented by a risk and reward Metroidvania-inspired level design, and each run is made to feel fresh with different layouts and varied weapons, but it's the excellent combat and traversal that stand out.

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JVL
Rainbow-Twix
Top Critic
18 / 20
Aug 15, 2018

Dead Cells is a success story of its kind. Generous, addictive, fun and sometimes frustrating, the title has enough to take you dozens and dozens of hours without you tired as its mastered concept easily pushes to video game bulimia.

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80 / 100
Aug 14, 2018

Successful genre mix that runs out of steam at the target level due to repetitions.

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8.5 / 10.0
Aug 14, 2018

Not content with sheer novelty, Dead Cells importantly taps into the most significant aspect of both of the genres it fuses together. Few games are as addictive as those Metroid-style backtrackers, and perhaps the only thing that has come close this decade is the spate of roguelike platformers that flourished in Spelunky's wake. Dead Cells beautifully captures what makes both of those genres impossible to put down, uniting the “just one more” drive of a roguelike with the “must keep going” compulsion of a Metroid. It's a smart, confident piece of work that works perfectly with the Switch's portability, and anybody interested in either of the genres it builds on should consider checking it out.

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7 / 10
Aug 14, 2018

Dead Cells is a punishing game that is not developed for all kind of gamers, but the adrenaline fused and joyful experience makes it a hard pass. The main reason behind the difficulty of Dead Cells is its genre, but it would be wiser of Motion Twin to rework some aspects of it as it is too easy to lose progression after hours of playing. However, it is worth mentioning that the fun gameplay that has been made by developers will keep you from leaving Dead Cells and you will end up repeating the missions with a single sentence in your mind, "One more time".

Review in Persian | Read full review

9 / 10.0
Aug 13, 2018

It's fast and fun; satisfying and elegant. You won't want to put Dead Cells away.

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80 / 100
Aug 13, 2018

An awesome combat system that doesn't achieve it's full potential thanks to procedural generated levels.

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GameMAG
ACE
Top Critic
9 / 10
Aug 13, 2018

Dead Cells manages to perfectly combine several different genres and becomes one of the most important and interesting indie projects of 2018. Excellent mechanics, adequate balance of complexity, atmospheric locations, great level generation, nonlinearity and a huge number of all possible combinations of equipment make this game a must-buy. Especially if you like Metroid, The Binding of Isaac and Diablo.

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Tommaso Stio
Top Critic
9 / 10.0
Aug 13, 2018

Dead Cells is a monstrous video game that managed to win its challenge with the audience. He wins because he manages to stimulate the player to replay, matches after games, even after the most scorching deaths and disappointments. And this is thanks to nothing more than an attractive graphic sector and a fantastic game system, varied and full of possibilities to experiment that strongly remove any sense of boredom or frustration.

Review in Italian | Read full review

9 / 10.0
Aug 11, 2018

Dead Cells is incredibly addictive. Once you're in, there's no easy way to get out.

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9.2 / 10.0
Aug 11, 2018

Dead Cells plays like a best-of series from many groundbreaking ideas of the last decades: artwork and gameplay are brilliant, controls are flawless, the motivation curve is surprisingly steep and all the components are so good well mixed together that you are going to forget time. Even if you just a little into one of these genres, Dead Cells is an absolute no-brainer.

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IGN
Top Critic
9.5 / 10.0
Aug 11, 2018

Dead Cells fuses breakneck motion with an emphasis on risk-and-reward for an incredibly engaging action-platformer.

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9 / 10
Aug 11, 2018

Dead Cells surpasses expectations regarding gameplay and destroys the developmental cap for pixel art games. It not only reinvents a genre that has seen little diversity in the last decade, it does so in a way that encourages everyone to invest time to improve and progress. The balance between permanent upgrades and complete wipe-out upon death is perfect, as it will never feel too discouraging to reset due to the optimism that the next run will see a further dive into the world.

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Gamers Heroes
Johnny Hurricane
Top Critic
9 / 10
Aug 11, 2018

Dead Cells sets an example for the rest of the industry as far as Metroidvanias are concerned. If Dead Cells sounds even remotely interesting to you, pick it up and give it a go.

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Aug 10, 2018

Motion Twin's Dead Cells is a challenging and rewarding mash-up of two classic video game genres.

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viewport
Frostilyte
9 / 10
Aug 10, 2018

Dead Cells is a fantastic game and an easy recommendation to fans of rogue-likes, or those who want a truly rewarding experience. The progression system will keep you hooked and so does mastering the game's combat. Punishing as it may be, nothing feels better than finally pushing a little further or unlocking a new upgrade you wanted. The weaker exploratory and world-building elements are negligible in the face of what the game does well. The art helps to round out the package to be one of 2018's finest games.

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