Top Critic Average
Dead Cells fuses breakneck motion with an emphasis on risk-and-reward for an incredibly engaging action-platformer.
The Metroidvania at its best: a swaggering role-playing beat-'em-up that's very easy on the eyes and dense with secrets.
A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.
One of the best made Metroidvanias of recent years, but despite all the clever inspiration taken from other games it's a shame it doesn't have more unique ideas of its own.
The reward loops are addictive and continually open up new things for the player to explore
Perhaps my favorite part of the experience is how mastering the different systems let you slip into a state of flow. The game is never relaxing, but like driving in the real world you'll often find yourself zoning out with your thoughts as you use a variety of skills that begin to feel like second nature.
Dead Cells is an incredibly satisfying mishmash of genres that's more than the sum of its parts.
When a game is as finely tuned as Dead Cells, that tuning is all it needs. I've found its punishing, live-die-repeat rhythm plenty engrossing without a narrative wrapper, to the point that more of a story might just be a distraction.
The field of indie roguelike Metroidvanias is littered with competition, but Dead Cells stands out by focusing on movement and combat. None of its peers feel as good in their moment-to-moment play.