Moebius: Empire Rising
Top Critic Average
A welcome return for Jane Jensen, and the beginning of a potentially fascinating series with an intriguing protagonist. More, please.
Overall, the game offers a very enjoyable experience, not very challenging but not overly simplistic either, that keeps you pretty interested in seeing how things evolve and motivated to keep playing in order to uncover its story arc.
While I had my own ideas about how close Malachi and David should be, and there were some antiquated hang-ups in execution, this is a neat game for fans of Jensen and the genre alike.
After far too long a hiatus, Jane Jensen is back with a brand new paranormal adventure. Moebius: Empire Rising has its fair share of problems, but as adventure fans we're willing to overlook the rough edges and enjoy Malachi Rector's exploits for what they are. Here's hoping we're not waiting so long for the next one...
Not without its flaws, but very few of those flaws matter too much: Moebius is, on the whole, a well-written and interesting investigation.
If you like a straightforward plot and don't mind Lovecraftian-like animations.
Moebius is a great throwback to old-school, point-and-click adventure games, but it has plenty of unexciting puzzles and wasted potential
Moebius: Empire Rising is a decent adventure game that becomes harder to recommend because of its technical flaws. I can't really tell you if it's a worthy successor to Gabriel Knight, but fans will certainly enjoy the old-school joys of pointing and clicking their way through puzzles and dialogue.
Moebius: Empire Rising is a solid point-and-click title that delivers a compelling story and fun gameplay, but it's hindered by mediocre execution.
Moebius has a solid story and decent characters as you would expect from Jane Jensen. The game missed out on the puzzles however and a solid reason to keep you playing to conclusion.