AT SUNDOWN: Shots in the Dark
Top Critic Average
An interesting multiplayer game if played in short burst, but not the game that is going to entertain you for the rest of the year.
Review in Spanish | Read full review
At Sundown: Shots in the Dark is a well-presented shooter that shines best as a party game.
Deadly game with light and shadow offers unique gameplay, but there are not enough players.
Review in Slovak | Read full review
Two things must be taken into account here. First, AT SUNDOWN: Shots in the Dark is extremely light on content. Secondly, and maybe, more importantly, it uses a stealth mechanic that enables hiding from plain sight (your sight included) by walking into the dark; a mechanic that will probably turn out to be quite divisive. Definitely try out a demo before a purchase.
At Sundown is an innovative and enjoyable competitive shooter but it could definitely use more balancing and finer tuned online play.
Overall, At Sundown, is a fun, fast, and frantic game with a simple yet hard to master concept and smooth controls.
Honestly, At Sundown: Shots in the Dark can be a rather entertaining party game, so if you enjoy multiplayer titles like this, then you should have fun with it. If, however, you’d prefer to play solo, you may want to pass, as taking down bots can become quite dull after a while.
Sadly, I’ve found that the local play with bots or a couple of friends is the only way to truly enjoy the game at the time of writing this review. Luckily, however, that’s a common occurrence and I’m more than happy to sneak my way through the shadows, besting a pal, through the chaos that ensues match-in and match-out.
At Sundown: Shots in the Dark gets mostly everything right. Responsive controls, a variety of weapons with their own gimmicks, plenty of matchmaking options for any type of player and all the good modes you want in a multiplayer shooter. The stealth mechanic where players can take advantage of the dark certainly adds tension to the fight. It's not the best looker. Maps are themed, but feel rather bland and uninspired in their design. Still far from bad, however. What may separate players are those who got the gameplay down to the meta with not as much wiggle room to show off versus anyone who just wants a good time. In the end, having a good time is what it's all about.