Marvel's Spider-Man: Turf Wars Reviews
Sadly the second DLC for Spider-Man disappoints. It's more of the same with a run of the mill story that ties you over until the third and final part. The one saving grace is the great gameplay that keeps you from hooked until the end.
Review in Dutch | Read full review
Turf Wars definitely lacks the spark of The Heist. Not only is it short and a bit lacking in ideas, it genuinely feels like a middle-of-the-road DLC that bridges a thrilling beginning and what will almost certainly be an exciting end.
Turf Wars is a disappointing chapter that does little in progressing the main narrative of The City That Never Sleeps storyline.
The enemies feel more dynamic, and while the content is limited, the story is short, and the plot is easy to feel indifferent towards, Turf Wars is fun and leaves us wanting more in the way of Yuri’s ominous storyline.
Turf Wars feels like an unfortunate filler chapter in Spider-Man's DLC trilogy. It's too short and uneven to make any lasting impact on its own, putting a lot of pressure on its final chapter to deliver something worthwhile.
Turf Wars is a very simple and short DLC. The fighting is challenging and some missions are interesting, but the story has a poor development and there is no novelty in the gameplay. Like the previous DLC, it's "more of the same".
Review in Portuguese | Read full review
This DLC content comes off feeling a little 'more of same.' It doesn't introduce anything terribly new, and feels like it has less content and depth than the first chapter. I'm holding out hope that the third chapter can wrap this up neatly.
Turf Wars is ultimately a significant improvement on its DLC predecessor, but still missing the depth and subtlety that made the main game so good.
Spider-Man’s second DLC is rather average but helps setup things for an interesting finale.
Review in Arabic | Read full review
While some may be disappointed with the lack of new features or gameplay additions in this string of DLC, the effortlessly fun swinging and fighting, along with an interesting narrative, makes it worthwhile for those who are happy to play more of Marvel's Spider-Man. The Heist continues the City That Never Sleeps story well, further developing characters we're familiar with as well as introducing us to a nasty new bad guy in Hammerhead. It's not the longest or most original DLC out there, but those looking for an excuse to keep playing will definitely be satisfied.
'Spider-Man: Turf Wars' is a middle of the road expansion of one of the year's best games. Lacking in anything new or exciting to draw players back in, 'Turf Wars' skips the opportunity to either resolve plot points or do right by its characters.
Although there is not much improvements comparing to the previous DLC, Turf Wars is still a solid action-adventure due to its core gameplay mechanics, and plays an important role in laying the ground for Spider-Man: Silver Lining.
Review in Persian | Read full review
Like the first one, second DLC does not bring with it anything new, and is aimed at those who are looking for an excuse to return to the game in the form of an interesting story, but for those looking for something substantial this also isn't it.
Review in Arabic | Read full review
With a new villain to fight in Marvel's Spiderman, the DLC Turf Wars and Hammerhead character seems enough reasons to try the new content but unfortunately, once again it's below our expectations.
Review in Spanish | Read full review
Turf Wars is a minor step backwards because of the high bar set by the main game and the prior episode. It set up a story worthy of telling and had a promising ending that this installment doesn’t quite squander, but meanders through.
Turf Wars is a substantial step down from The Heist as its unvaried and brief campaign along with its stereotypical story make it an easily forgettable piece of content.
In truth, the real value of Turf Wars is entirely dependent on the final piece of DLC scheduled to hit a month from now. Provided it delivers on an exciting finale, all of the rough spots in the tale will be worth it. Until then, your enjoyment of the Turf Wars DLC will be entirely dependent on how excited you are to fight loads of enemies and how invested you are in the characterization of one of your allies. Overall, it isn't great, but it does enough to keep things intriguing until the final installment.
A DLC that makes almost the same things as previous DLCs but being less interesting.
Review in Spanish | Read full review
As a stand-alone chapter though, Turf Wars adds very little to this universe created by Insomniac with a shallow villain and a forced turn for a character that was handled far better in the main campaign.
'Turf Wars' shows promise in its two hour story, but mostly sets up a more interesting third act with (hopefully) more interesting boss fights. At some points, it’s far too hard and the last fight is almost unfair. But the core of what made the main game so compelling is all still intact and is more than enough reason to pick up the DLC.