The game is littered with fan service and was clearly made by people who love the property. In a way, that's what makes it so frustrating.
Poor graphics and tedious gameplay
Godzilla is an emaciated experience, with a dangerously ambitious price tag that smacks of men in suits preying on fans hoping for the best. Once again, this oversized, irradiated monster has been let down by video games.
All in all, there may not be enough substance for a gamer to really stick around and play the game more than a few times in curiosity. While there is some enjoyment to be had, you may have to be a real fan of giant monster movies to really appreciate this title. As a fan I want to really like this game more than I do… as a writer and fellow consumer, I can see that the game is rough and could have done with some polishing up and tweaking such as larger maps to really feel like you as a giant monster had the run of the world.
It boggles the mind that a good Godzilla game hasn't been produced yet; it's a franchise about a giant lizard destroying things for Pete's sake. Until a studio like Platinum is given the reigns, however, perhaps it's time for the King of Monsters to hang up his size 1000 video game shoes for good.
Godzilla is not a terrible game, but it's just not a lot of fun. The repetition sets in very early and it becomes a chore to play for all but the most diehard of fans.
I think it's pretty clear that unless you are a massive fan of the Godzilla movies, you should probably stay away from Bandai Namco's Godzilla. While it does have a lot of fan service, it really doesn't have much else besides clunky gameplay, horrible visuals, and repetitive gameplay. Maybe try going back and playing Godzilla: Destroy All Monsters Melee for a decent Godzilla experience?
Godzilla's biggest flaw -- thanks to its horrendous performance across the board -- is that it forgets to be fun or anything closely resembling that.
While Godzilla and the other monsters' designs were fairly solid, everything else in the game looks poorly done, and it's not just because the game adheres to a 60-year-old monster movie motif.
Worst of all, unlocking the new monsters involves trekking through the tedious campaign over and over again, grinding for experience.