Book of Demons
Top Critic Average
Book of Demons brings pen and paper and action mechanics to the Diablo style gameplay system. It's unique approach to time management on quests gives a lot to the game for those of us with limited time. If you're a Diablo fan looking for a change of scenery, you might find Book of Demons to be right up your alley!
Book of Demons is both an excellent tribute to Diablo and a great ARPG on its own.
Combining clicker and dungeon crawler genres, its innovations boil down to a casual distraction, rather than a compelling ARPG.
I would honestly saw that if you are a fan of Diablo, Torchlight, Grim Dawn, Path of Exile, Victor Vran, The Incredible Adventures of Van Helsing, or any other number of Hack & Slash titles that have spawned from Blizzard's horror inspired Dungeon Crawler, Book of Demons is a must. Great gameplay, graphics, audio and plenty of jokes and tributes to go around, this Hack & Slash is worth it. With it also being the beginning, I'm looking forward to seeing what Thing Trunk come up with next.
A Truly immersive spectacular dungeon crawler that is both a tribute to Diablo and a masterpiece standing on its own, truly worth its price with the insane amount of content and play time it will give, I can see myself putting +hundred hours easily in this, it really is so vast with all the features that it feels like a miniverse of its own, absolutely recommending it to anyone who wants a very deep and challenging dungeon crawler game and is into this gameplay style, you cant go wrong with this.
Review in Persian | Read full review
I was really surprised how good and addictive the gameplay of Book of Demons is. If you're worried about just having a simple Diablo clone, then you're definitely wrong, because the game knows exactly where it sets its own accents, and yet it's motivating enough to keep you busy for a long time. For me clearly a must-buy and a very strong title, which is recommended to any action RPG fan!
Review in German | Read full review
Book of Demons does interesting things with a genre dominated by stat-heavy grind titles with furious clicking/button mashing. The majority of the busywork is abolished in favor of ease of use and it’s honestly quite refreshing. As mentioned before, the setup of Book of Demons really could make it an accessible way into the genre for those not familiar with it/enthused by it, and for seasoned dungeon crawler fans it offers up something of a respite from the usual formula.
Book of Demons is a beautiful papercraft Diablo-like that’s perfect for casual play. With a system that designs itself around the way you play, fans of isometric looters and click-based hack-and-slash should certainly look this up. It’s a thoroughly enjoyable dungeon crawler, one that I’m sure I’ll still be exploring well into the future.
But the game, though having a clean and perfectly adequate presentation, doesn’t do very much to put its best foot forward to wow the player presentation-wise, and the finger-numbing clicky gameplay might be just a bit too underwhelming for some to ride this train all the way to its final stop.
Book Of Demons is an action hack’n’slash RPG that gets almost everything right. Inspired by the original Diablo, Indie company Thing Trunk have put together the perfect love letter to that game, mixing a range of challenging enemies to boot with a well-implemented card deck system. Unfortunately, the game is let down by some clunky gameplay and an awkwardly convoluted UI that’ll likely make or break the experience for you.