Borderlands 2 VR Reviews
Borderlands 2 VR is a game that is nearly perfectly translated into virtual reality. It contains everything you want from your Borderlands 2 experience, plus a bit more to make you feel like you're a part of the game. Gearbox and 2K didn't simply offer up a small piece of the pie, they offered up the whole pie. Just remember, too much of a good thing can make you sick.
With that said, this is still the core Borderlands 2 experience translated to VR. If you’re looking for another reason to play through the game again and you’re a fan of VR, this will give you exactly what you’re looking for, just with some minor issues but nothing game-breaking.
Borderlands 2 VR is a solid port to Virtual Reality, but almost completely without VR adjustments and highlights.
Review in German | Read full review
Borderlands 2 VR is a very good game that can still be enjoyed in VR, but it lacks some alternative controls and its multiplayer to fulfill its potential.
Review in French | Read full review
Borderlands 2 was always a phenomenal game, but having the option to play through the entire VR game with plenty of customisation to help with motion sickness helps out a lot.
The complete Borderlands 2 experience arrives to PSVR, which means it is a huge FPS with lots of RPG elements and an impressive weapon collection. Sadly, the adaptation is rough and sometimes it feels uncomfortable.
Review in Spanish | Read full review
There's clearly a lot of effort been invested into bringing Borderlands 2 to PSVR, and that's appreciated. The gameplay does feel dated these days – and the lack of DLC and co-op is a real shame – but there's still fun to be had with the loot-shootin' loop, and Pandora scales well to virtual reality. The PS Move control scheme is cumbersome but the game plays fine with a DualShock 4 in hand, and an array of comfort options mean that you can tailor the experience to your exact needs.
A great game awfully translated to VR due its bad control schemes.
Review in Spanish | Read full review
orderlands 2 in VR is one hell of an experience
In the end, the parts that work well, even the driving mechanic allows for a first-person view, all add to a very engaging VR experience.
Borderlands 2 VR continues the trend of enjoyable but flawed ports of larger, traditionally designed games. Few additions make the cut to enhance the experience, but the simple fact of existing in virtual reality adds significantly to the overall gameplay.
Borderlands 2 is the latest classic that has been ported to PSVR, but what sacrifices were made to get there?
The VR port of Borderlands 2 (a game from 2012) falls short of what could have been a fantastic release. This is due to a lack of polish and the glaring omission of co-op.
Borderlands 2 VR captures you with its fun and ridiculous world, but doesn't do much to propel itself into the must-buy VR game category.
Rough and ready shoot and loot hilarity that works beautifully in VR, despite the absence of co-op and the original's generous DLC line-up.
Despite my desire to scream Borderlands 2 VR's praises from the mountaintop, objectively speaking, the overall package is a bit of a mixed bag. We already knew that the game was fun as hell, and that still remains true while the visor is on. However, odd control schemes, lack of core gameplay features from previous installments, and unfortunate legacy design decisions make this holistically feel like an inferior experience. If this is your first chance to explore Pandora, it's worth the journey, but if you're planning a return visit, you'd probably be better off firing up a previous version.
Borderlands 2 VR is a reminder that you can't simply copy/paste an existing game into a VR engine and expect it to work.
Despite a growing industry-wide acceptance that open-world games developed for the screen do not adapt well to VR – Gearbox bowled on ahead with their, years too late, adaptation of Borderlands 2. A port with unsurprisingly fails to fix the inherent problems with this transition – with gammy controls and gameplay not well adjusted for the VR medium.
This porting fails to address many aspects that required VR-focused re-work. In additions, content cuts like the absence of co-op mode essentially make this version of Borderlands 2 sub-par to the original game.
Review in Italian | Read full review
Corners needed to be cut and while the game doesn't waltz flawlessly into the VR realm, for it to work this well is still an achievement.