Tom Clancy's The Division 2 Reviews
The Division 2 provides an incredible wealth of loot-centric content, and includes tight gameplay mechanics, challenging and engaging combat, a huge open world, and more.
The Division 2's campaign is full of great gunplay, loot, and missions. Only toward the end of my 60 hours of play did it start to suffer from a lack of interesting incentives, but the journey was enough fun that it made up for the destination.
A packed, rewarding, and frequently thrilling looter shooter that should have a bright future.
The Division 2 manages to improve upon the original formula in almost every way, but its tale and tone are frequently awful.
The Division 2 is a seriously accomplished looter shooter, with a gameplay loop that keeps on giving, and an endgame that will keep you playing for months (or years) to come.
An ambitious but competent sequel that already has some of the best endgame content of any similar game… if you can stomach the offensively apolitical, and thoroughly boring, storytelling.
The story falls short, but The Division 2 is filled with loops to keep you invested in upgrading your agent well beyond the endgame, including gear score optimization, Dark Zone ventures, and daily challenges
Fantastic world design, exciting combat, and a seemingly unending sense of meaningful progression make it easy to get completely rapt by The Division 2.
And, while the story-based campaign and leveling system provide plenty of thrills, it takes about 50 hours to actually get to the real shit. The endgame is where I can now choose between playing as a sniper, a bomber, or a non-specific character who can do a bit of everything, and join up with other super-achievers to take down a tougher gang called the Black Tusk.
Recent games have reminded me that sometimes great execution is better than a noble failure, and The Division 2 executes on its concept with finesse. The story is lackluster, and the real-world aesthetic will turn of some players, but it doesn't matter because the core and flow of this looter shooter is great. There are something things that could be tweaked, like enemy density and their ability to one-shot you, but overall The Division 2 is a sequel done right.
Ultimately, The Division 2 is a safe sequel for Massive Entertainment to have made and is a safe purchase for anyone looking to grind for loot in a well-paced, co-op experience set within a gorgeous open world.
Witnessing an entire squad full of players who are using completely different abilities in what is essentially a cover-based tactical shooter is quite the sight. It still has that semi-grindy feel, but it's engaging in the sense that the grind is never a chore.
The Division 2 is closer to what I imagine the original vision was for the first game. Washington D.C is a sprawling, deep and detailed world filled with baddies to shoot and loot to collect that keeps you and any friends that join you engaged well after you finish the campaign. The story is a bit shallow, but missions are well written and exceptionally designed, leading to an endgame built around tons of content and a deep loot system. The Division 2 is well worth investing your time in.
The Division 2 has way more content than the original, it is set in a bigger more varied city, and shows great balance in loot and character levelling. It is too conservative in gameplay and level design, but we still love its gunplay and cover system. Review in progress.
Review in Spanish | Read full review
This is a big win for Massive, Ubisoft and players themselves.
Sure, The Division 2 isn’t perfect. Those hoping for an in-depth and engaging story will find themselves extremely disappointed in the meager offering on hand here. But, if you can overlook that, you’ll find an amazing experience beneath that is just teeming with engaging content.
The Division 2 does not suppose any massive revolution in its formula, nor pretends to be it, given the good taste of mouth that the first one left. It more than meets the "more and better" expected of a sequel.
Review in Spanish | Read full review
For now, I have to at least commend The Division 2 for getting the basics right. There’s a compelling endgame, there’s loot that actually matters, and missions don’t feel like they’re copy and pasted to bulk out the runtime. If some of the frustrations can be ironed out, it could be the best of its genre.
Tom Clancy's The Division 2 is good overall with some shortcomings.