Travis Strikes Again: No More Heroes Reviews
The disappointment is up to the punk, idiotic and meta fun that the first two No More Heroes provided. Admiring the independent scene that has revolutionized the video game in recent years, Suda51 gives the impression of having missed the hype train with this new, painful game.
Review in French | Read full review
I really wanted to like this game, but it makes it very difficult. From the bland levels to the horribly repetitious nature of the simple combat, Travis Strikes Again is a really mediocre time. And that gamebreaking bug certainly didn't do it any favors either.
Travis Strikes Again: No More Heroes is outrageous. The game is uncompromisingly zany: full of smart design, fluid combat, and laugh out loud personality front to back. While some may be turned off by its low budget feel and disjointed design, those who can look past these rough edges will find a hack-and-slash so quirky that it'll be tough not to fall in love. This title stands as a shining beacon of bold creativity and anyone who values risk-taking in games owes it to themself to give Travis Strikes Again a shot.
Travis Strikes Again: No More Heroes doesn’t invite you in. If you’re unfamiliar with the huge swatch of game history, Grasshopper’s catalog, or even games industry business gossip, this will come off as a less entertaining surrealist action game overshadowed by Suda51’s old work like Killer7 or even No More Heroes.
Overall, Travis Strikes Again: No More Heroes relies way too much on meta humor and very bland gameplay. Fans will likely have a lot of fun, enjoy where the story goes and like the overall experience, where as action or more hardcore players will likely find the shallow gameplay boring. More often than not, since the experience is more repetition than anything else, it doesn't take long to get bored and want to move onto other things. And, even if the games are different, it doesn't lead to the most satisfying of places.
It's not No More Heroes 3, but it's a surprisingly full featured and fleshed out game, featuring some genuinely clever writing, and extremely meaty gameplay, as well as a whole lot of variety (something the older games always struggled with). Fans of Travis Touchdown need no longer wait—true to what it says on the tin, in this game, Travis strikes again. And boy, does it turns out to be worth it.
What would otherwise be a mess is beautifully brought together in Travis Strikes Again: No More Heroes. While much more simplistic when compared to its predecessors, Travis Strikes Again is a fun and fast paced action game that commands your attention from beginning to end. It has a few pacing issues, especially towards the end and the co-op implementation might not be perfect, but Travis Strikes Again is yet another momentous trip through the wicked and warped mind of Suda51.
Travis Strikes Again: No More Heroes is a great game that perfectly captures what I personally love about indie experiences
Touchdown's beam katana is back and will need to be recharged during combat.
Travis Strikes Again: No More Heroes might not exactly be the game that fans of the series were hoping for, but if you're want to catch up with your favorite assassin and are willing to accept changes made to the gameplay, you should find plenty to like here. This is a surprisingly complex game and seriously goofy sequel-ish thing, made with obvious passion and an undying love for the gaming experience.
Travis Strikes Again is a significant departure from the series with disappointing gameplay, but exceptional style.
In a game where you use toilets to save, fight with a lightsaber-like weapon, assassinate strange and odd characters in a world chock-full of pop culture references and absurdism – that's strike three and four.
In short, buy it if you're a fan of any of those things, maybe wait for a sale if you're not quite sure. But here's hoping we get a real No More Heroes next, because this just made me realize I really want that to happen.
Travis Strikes Again No More Heroes is a very particular game, never trivial, and does a great job on Switch.
Review in Italian | Read full review
Travis Strikes Again: No More Heroes is not only a fantastic return of an iconic series, but a dazzling reminder that Suda51 has still got it.
The best bits come in an interstitial visual novel that shows how Travis gets the Death Balls themselves; funny, self-aware, and styled with gorgeous retro-pixelated graphics, it’s the one part of the game that feels like the product of someone authentically giving a ****, an expression of the anarchic spirit that made Grasshopper’s early games feel like a refreshing breath of post-modern air in a frequently too-serious medium.
Travis Strikes Again: No More Heroes is an interesting yet enjoyable side-step for the No More Heroes series. Suda and his team took a risk in offering a completely different experience from what fans have known, and it’s a trippy ride that only they can produce.
TSA: NMH is a game I was looking forward to and, in all honesty, I can't say that it fully satisfied my longing for some Travis Touchdown action. As I've mentioned earlier, the game feels like a fun appetizer before the main course comes along. Thing is, we've been waiting for the main course for quite some time and I'm afraid that many of the fans might get up and choose a different venue.
Travis Strikes Again: No More Heroes is not exactly the full-fledged sequel fans have been asking for, but it’s a step in the right direction and a sign of good things to come from Goichi Suda. With more than 10 hours of gameplay and further content planned via upcoming DLC updates, the game may very well keep you busy for a while. Another positive take that could be realized from the latest release: it’s a relief to know that Travis is back and he’s most likely here to stay.
Travis Strikes Again is more of an appetizer for No More Heroes 3, and it’s hard to consider it a full fledged title. But if you are a die hard fan of the series, maybe it’s not a bad idea to give it a try.
Review in Persian | Read full review