Fire Emblem: Three Houses Reviews
This is a fantastic installment for returning fans or newcomers playing for the first time.
Demanding lap strategy, loveable characters and great story. But you have to like the social simulation.
Review in German | Read full review
Fire Emblem: Three Houses is a true masterpiece of strategy game design. If this is where the franchise is going, I'm very excited for its future.
I have never beaten a sixty-hour game and immediately wanted to jump back in for round two. Fire Emblem: Three Houses pulls you in with its rock-solid grid-based combat. But it keeps you invested by offering rich characters, deep squad customization, and an enthralling story that keeps you guessing. It’s is easily the best RPG of 2019—so far.
Fire Emblem: Three Houses is a triumphant RPG experience and one of the greatest games you can play on Nintendo Switch right now. It takes the series' formula and propels it forward with some fascinating new changes, and every single system works in tandem to create something rather stunning. Technical blemishes aside, Intelligent Systems has really outdone itself here.
Fire Emblem: Three Houses doesn't change how it plays on the battlefield, but its greatest advancements lie in the moments between the horror of war. The bonds forged between comrades in arms, the drive to really get to know the cast who you spill blood with and the opportunity to truly learn about the finality of death all combine across a vast and sweeping fantasy epic that'll leave you breathless by the time the credits finally roll.
Fire Emblem: Three Houses is an inspired innovation of a time-tested franchise, providing the same tactics fans love in a much more inviting package.
Fire Emblem: Three Houses is, quite possibly, the most ambitious JRPG you’ll play this year. And perhaps the most impressive part about the whole game is that it actually manages to deliver on that ambition.
Fire Emblem: Three Houses brings the tactical and emotional goods to the Nintendo Switch; despite some rough spots, this entry is a series best.
Fire Emblem: Three Houses is one of the greatest chapter of the series. With a deep and elaborate gameplay, this new episode represents another extraordinary game avaliable only on Nintendo Switch.
Review in Italian | Read full review
In a word, grandiose.
Review in French | Read full review
Fire Emblem: Three Houses excels in almost every aspect. The combat feels fresh and extremely fun. Meanwhile, the story will keep you engaged all the way to the end of its duration. It's just so close to total perfection, were it not for the lacking difficulty and the average performance on the Switch.
Fire Emblem: Three Houses is Fire Emblem at the top of its game. Only a few games in my life have ruined my sleep schedule like Fire Emblem: Three Houses. Getting back home late after work, playing until I saw the sun rise, agonizing over in-game decisions, laughing and crying alongside the cast… this is what it means to truly fall in love with a game. Three Houses should be a part of any Switch owner’s library at some point. It has pretty much everything you could possibly want in a video game: good graphics, great music, an epic story and, of course, top-notch gameplay. Fire Emblem has a new, higher bar moving forward, and hopefully we’ll see this effort replicated for future titles.
...interesting maps and epic military adventures from older titles, while building on the newer aspects we’ve come to expect from the 3DS games.
Fire Emblem: Three Houses is a fine example of brutal turn-based combat involving people you love. Get going in the game and you'll struggle to stop.
Fire Emblem Three Houses had a lot to live up to, but in the end, the game is deep on every level imaginable. Great story, great characters, great customization and freedom to choose your teams how you want to, and more. If you love Fire Emblem, or have been meaning to try it out, get Three Houses and start your LONG journey!
I could honestly spend a while explaining all the mechanics in Fire Emblem: Three Houses and probably not touch on everything. What is important is to understand what you're getting into. It's not a simple game or one that is overly combat driven like Disgaea. You can easily go hours without seeing a battlefield and then agonize about arguably tedious mechanics. This isn't to say it's a bad game, I'd say anything but, it's just important to understand it isn't meant for everyone and that is alright.
There are a few prerequisites you have to meet in order to enjoy Fire Emblem: Three Houses for dozens of hours: you can't be weirded out by the Japanese weird, you have to accept the unique visual style and hundreds of silly (but mandatory) conversations and activities, including fishing, growing plants and eating soup. If you think you lack at least one of the above skills, we recommend finding another game.
Review in Polish | Read full review
The series found a comfortable stride in the handheld world, and moving away from that isn’t always a strong step – so it’s a good thing that the Switch is a little bit of both worlds. The game is great for playing in short bursts, with even ten to fifteen minutes feeling like enough to really get something done, even if it’s just returning a bunch of lost items to your units in the monastery to boost your support links. The characters are endearing and help draw you into the world and its story, complete with divine mysteries to carry you through the school year.