Death Stranding Reviews
The coronavirus has made its themes more relevant than ever and while there are many odd decisions, in terms of plot and game design, the overall experience remains strangely engrossing.
Death Stranding is one of those special games that comes out from time to time. Hideo Kojima shows that he's a great storyteller, but he also knows how to create a solid and attractive gameplay. It may not appeal to everyone, but it's certainly one of those games that have to play once in your life.
Review in Spanish | Read full review
Death Stranding takes on a whole new meaning in 2020, and it's a story well worth revisiting or experiencing for the first time on PC. The pacing of the game can certainly drag to a screeching halt through the middle, but with boosted frame rate and crisper visuals, you'll likely be too mesmerised by the hauntingly gorgeous world of Hideo Kojima's latest masterpiece to even care about the uneven story beats.
It won’t change the minds of Kojima detractors who think he should just make movies, but the game’s thoughtful social components showcase why he still plays such a vital role in the games industry.
Death Stranding is like nothing I have ever played; beautiful, heart racing, heart breaking, frustrating, epic, stunning, and utterly nuts. I laughed, I cried, I cursed, and I went to the toilet an awful lot. Death Stranding isn't just my Game of the Year, it's a contender for Game of the Generation too.
Death Stranding is one the best games to be found in PS4. Kojima-san delivers an open world in which we have to represent a bridge between the narrative of the game and other players in order to keep moving forward as part of a world that needs us. The game introduces characters that keep on evolving until we reach an ending for the ages through a story told like very few would be able to. Death Stranding knows how to toy with our emotions, and it manages to arise anguish, tension, solitude, sorrow, joy and provides a conclusion that completely stuns us. The end is only the beginning.
Review in Spanish | Read full review
Death Stranding is Kojima´s most personal game. A complex and emotional work of art, which is not adequate for everyone because of the slow pace and the unusual gameplay. But once you get it, it´s something you will never forget.
Review in Spanish | Read full review
Death Stranding is a one of a kind experience that will stick with you for years to come.
Review in Italian | Read full review
Death Stranding is one of the best games I’ve ever played. It’s smart, it’s well-produced, and it just feels good to play.
A work of unbridled ambition and imagination but also a pretentious, contrived, and frequently quite dull gameplay experience – Death Stranding is peak Hideo Kojima.
This is one of the rare times I wish Hideo Kojima had created a lengthy film or a series instead of a video game. At least then people might not approach it with trepidation or with derision. You know how it goes: "Oh, it's a video game. There's no way it can be that good."
Death Stranding is not the overly-strange inaccessible walled garden the marketing has made it out to be. It's weird, don't get me wrong! But anyone with a surface-level understanding of surrealism in art should be able to acclimate to what is essentially a playable Hollywood production.
Hideo Kojima's first post-Konami game is deeply weird and a tad scattershot, but rarely less than compelling and absolutely unforgettable
Death Stranding is equal parts amazing and exasperating.
Death Stranding is not a “fun” game, but it’s an important and meaningful experience that earns its payoff through every bit of frustration and slog.
Death Stranding came out in 2019 for the PS4, but the PC port looks to become the definitive version of the game thanks to improvements that make it playable across any type of machine. It's also, oddly enough, more relevant than ever.
With gameplay that denies instant gratification, Hideo Kojima's unashamedly political game is this year's most interesting blockbuster game by far
Death Stranding is a game meant to be experienced by all, even those who won’t complete it, and a good PC build makes this the best version to determine if Sam is the right porter for the job.