Death Stranding

Death Stranding Reviews Summary

Summary: As divisive as it is intriguing, Death Stranding is the sort of game some will loath, but the vast majority have enjoyed Kojima's latest epic. Using strange new mechanics and introducing a world of his own creation, the polarizing director has made another title critics won't ever forget.

A Unique Vision

Mysterious and unique in every facet.

Solid Performances

A star-studded cast mostly delivers.

A Slow Crawl

Patience is mandatory as the game can drag for the first many hours.

Rating Summary

Based on 194 critic reviews
Strong Man

OpenCritic Rating

83

Top Critic Average

79%

Critics Recommend

Based on 194 critic reviews
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85 / 100
Jul 13, 2020

Slow, weird, and indulgent, but a true original, and a journey that will linger in your mind long after it's over.

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6.8 / 10.0
Nov 1, 2019

Death Stranding delivers a fascinating world of supernatural sci-fi, but its gameplay struggles to support its weight.

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Recommended
Nov 1, 2019

Hideo Kojma's first post-Metal Gear game is a messy, indulgent vanity project - but also a true original.

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7 / 10
Jul 13, 2020

The coronavirus has made its themes more relevant than ever and while there are many odd decisions, in terms of plot and game design, the overall experience remains strangely engrossing.

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GamesRadar+

Top Critic

Nov 1, 2019

Kojima's mysterious would be epic has its moments but can't carry the weight of expectation.

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7 / 10
Nov 1, 2019

A work of unbridled ambition and imagination but also a pretentious, contrived, and frequently quite dull gameplay experience – Death Stranding is peak Hideo Kojima.

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8 / 10.0
Nov 1, 2019
Death Stranding - Easy Allies Review video thumbnail
7 / 10.0
Nov 1, 2019

The pillars of gameplay, combat, and story all bear the mark of creator Hideo Kojima, but none of them stand out or carry the experience

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9 / 10
Nov 1, 2019

Death Stranding is dense, complex, and powerful, steadfast in its belief in the power of love and hope when faced with overwhelming adversity.

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Unscored
Nov 1, 2019

Having been smitten by the core world-building gameplay of Death Stranding, I am stunned to realize that many of the game’s strongest, most appealing gameplay ideas (specifically the world-building and cooperation) are tossed aside in the final acts, in favor of a much more linear, scripted, cutscene-ridden experience. The freedom and sense of ownership I enjoyed while creating this world are dashed in favor of explaining and wrapping up a story that never had much going for it to begin with.

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