Control Reviews
Surprisingly fun combat and an incredible world makes Control a game that is hard to forget.
Control feels like Remedy firing on all cylinders, resulting in a smart and sensational action-adventure.
Control is a great game with cool gameplay, interesting concepts, and a sequel looks imminent.
Control boasts a challenging, satisfying and fun combat. The Oldest House is a visually stunning piece of design that'll make you want to explore and find every bit of lore about its world and the intriguing story of Jesse and Dylan Faden. Despite not being free of flaws (especially performance wise on consoles), Remedy Games was able to build one of the best games of the year.
Review in Portuguese | Read full review
While it's certainly not instant classic status like Alan Wake was for me, it's close. The creepy environment, totally out there storyline, and fun combat give it a unique presence in a world of AAA games that love to repeat the same mechanics and story year after year.
There is a really easy way to describe Control: absolute craziness. But craziness, from which you'll be enjoying every minute. Although Control doesn't bring anything preciously new, with its fascinating gameplay, comfort fighting and moving system flavoured with perfectly made abilities and really remarkable gunplay, it managed to get far behind any classical shootgame. In combination with well-written story Control creates recipe on a great and original experience and chaos that you will love and won't forget long after the game is over.
Review in Czech | Read full review
Control is a game that really fired on all cylinders for me. I’ve grown tired of the narrative space that so many third-person action games operate in, but this is a world and story I just want more of. By combining that with combat that encouraged me to fight aggressively and strategically, Control shot to the top of my favorite games of 2019. I feel this is Remedy’s best work, and some of the best weird fiction ever produced in games.
Radiating with style and effusively chaotic gunplay, Control is in the running for being Remedy’s magnum opus.
Solid action-adventure chops and a super central gameplay gimmick just about smooth over Control's rough edges. If you ignore the story and focus on the combat, you'll have a great time.
Control deserves its plaudits. A singular boss battle, offering a significant difficulty spike in an otherwise exemplary paced game, and a map that’s confusing at times are tiny blemishes on an otherwise astonishing game.
Enter the surreal horror world of Control, the latest game from Remedy... a game that has near universal praise. But what did we think of it? Oh... oh no...
Control is an amalgam of Remedy's recent work. A game that is not afraid to be weird and show all the personality that is contained in its design philosophy and world building. A title with such an entertaining gameplay flow that even though I've done and explored everything the story and enviroments have for me, I still find myself traversing the halls of the Oldest House facing the remnants of The Hiss and hoping to find some unexplored corners. Control is one of my favorites of the year as well as my favorite Remedy game, and I can't wait to see where Sam Lake and friends will take this property moving forward.
Review in Portuguese | Read full review
Control is worth experiencing for its rollicking, ravaging action, as well as its stately visuals and ‘new weird’ vibe.
Control has reached our consoles without making much noise but with a vocation for something big and head to my particular list of the best games of the year. Remedy has managed to reach that perfect balance between narrative and playability that had been looking for so long and that the players had been asking for so long. With this premise in mind, leave your mind blank, dare to cross the threshold of the Immemorial House and let yourself be dragged inside. You will not regret it.
Review in Spanish | Read full review
One of the most clever games of the year, tragically muddied for its abysmal performance on base current-gen consoles.
Review in Spanish | Read full review
What makes the Control’s mishaps so frustrating is the fact that the game is absolutely terrific.
In an industry where new IP is getting harder and harder to come by, Control is a stark reminder that there are developers out there like Remedy who are willing to push the envelope to deliver new and exciting experiences.
It has the weirdness of Alan Wake/Max Payne in the story, the crazy action-packed combat of Quantum Break all while letting you explore this bizarre, beautiful building with so many secrets to uncover.
I haven't found a more binge-worthy single-player action game this year. Control is wonderfully built, smartly written, and already dying for its season pass content.