Tom Clancy's Ghost Recon Breakpoint Reviews
A pile of ideas that are not connected to each other. Ubisoft had an opportunity to produce a perfect sequel to Wildlands, but instead they created something disconcerted and not even remotely fun.
Review in Russian | Read full review
With a lack of direction and filled with bugs, Ghost Recon Breakpint is a mess of a game. Don't buy this.
Review in Spanish | Read full review
Breakpoint wants to be game for everyone, but it does not work. The world is big, but gameplay is eventless.
Review in Slovak | Read full review
There's a good chance that the game will improve in the next few months or a year, and at that point, players can easily jump into the game and enjoy the hell out of it. At launch, however, Breakpoint makes sense if you want to get into a looter shooter that isn't full of fantastical weaponry or you aren't playing The Division 2 anymore.
Tom Clancy's Ghost Recon Breakpoint will get some extra content, but it's clear that the focus of the game is now the multiplayer part, with the single-player working only as an afterthought. I can only hope that Breakpoint is only a step towards a more polished experience.
Tom Clancy’s Ghost Recon Breakpoint, unfortunately, is not a complete game and obviously needed more development time. Besides that, the in-app purchases ruin the whole concept of the game and brings one of the best tactical shooters in history of video games down to a simple action title.
Review in Persian | Read full review
Nothing unusual! Just another amazing game from Ubisoft as most of its games in this generation. Tom Clancy's Ghost Recon Breakpoint is not only one of the best games of this series, but also it is one of the best games in this generation. Some technical issues might annoy players but except from that, you can say that Ghost Recon Breakpoint is a perfect game.
Review in Persian | Read full review
Ghost Recon Breakpoint could have been a great experience, but it feels lost amidst the many ideas introduces to the formula and the plethora of technical issues that plague the experience.
Review in Arabic | Read full review
You’ll experience moments within this military shooter that inspire a little bit of confidence. But those fleeting moments of fun quickly dissipate as the game’s unfinished feel and lack of polish spring up far too often.
The big question is: what, exactly, is the target audience for Breakpoint? I can find things that I personally like, as well as moments I can identify as hat-tips to devoted genre fans. I just think that, in its attempt to be a tactical-action-open-world-sandbox-looter-shooter-online-squad-based-co-op, it collapses under the weight of all the hyphens.
In the end, Tom Clancy's Ghost Recon Breakpoint is just a mess.
Overall, I found Breakpoint lacked any real innovation and quickly becomes a grind fest for gear to improve your Gear Score. The game’s world is beautifully designed and connected by a transport network, but even the game’s gorgeous visuals struggle to hide the real issues with Breakpoint.
In it's core, Ghost Recon Breakpoint has a lot of potential to be a great open world game. Sadly, thanks to a list of reasons, the game doesn't deliver on that promise. The open world looks beautiful, but feels kind of empty. The new mechanics are funny, but a bit forced most of the time. Also, the list of technical problems is far longer than should be, right after launch. It just doesn't feel as polished as should be, right after launch.
Review in Dutch | Read full review
Sadly, for all of those great challenges in Ghost Recon Breakpoint that are aimed directly at your skills and abilities, there are 14 more targeting your patience. The experience is only made more frustrating when you think about Wildlands, because the formula felt like it had been figured out. Everything was done right. A sequel to that game should've been an easy home run, but Breakpoint is more of an incredible misfire.
Tom Clancy’s Ghost Recon Breakpoint is a disappointing parade of bugs, bad ideas, and lousy writing.
The optimal way of playing Tom Clancy’s Ghost Recon Breakpoint is to gather up your friends and form your own squad. I cannot stress enough how much different of a game Breakpoint is when you have friends to play with. Each Outpost is a fun new puzzle for you to figure out. As there are 4 different classes for you to choose from, You and your friends can all essentially play as different types of characters. The excitement of your team surrounding a base and figuring out the plan is the most fun part of the game. Especially as you all have your own gadgets such as drones to aid you in your systematic massacre of a small outpost.
The biggest problem is that it fails in key factors like gunplay, with so many different mechanisms being included, that it is not easy to pick each one individually.
Review in Greek | Read full review
Even when its exploration and shooting works, you'll only get some small sense of satisfaction. The only reason you're continuing is because of that "one more assault" Skinner box mentality that's in these loot-and-shoot ideas combined with open-world checklist obligations.
While it contains disappointing pay-to-win microtransactions, the game can be thoroughly enjoyed for 100+ hours if you’re the kind of person that loves to explore and take on tougher enemies.