Tom Clancy's Ghost Recon Breakpoint Reviews
Ubisoft has failed in two areas where it usually excels here – sequels and open worlds – but there’s still a small glimmer of hope in another area: reinvention. Perhaps this concept will get scrapped entirely for the next one and we’ll go back to the good old days where Ghost Recon was an excellent shooter with its own identity. Right now it’s out of focus, confused, and frustrating. A ghost of its former self.
All of that has been done away with, replaced by a nauseating terrine of pointless progression mechanics, baffling interface decisions, and clunky controls, fermented in a formaldehyde cocktail of technical issues. This game is agonizingly bad.
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
In the end, Tom Clancy's Ghost Recon Breakpoint is just a mess.
Bloated, confused, messy- Ghost Recon Breakpoint is a low point for the series.
There are plenty of military engagements in Breakpoint, but none of them are particularly engaging.
As a longtime fan of the series and as someone that honestly tried to give this a shot, I'm sorry to say that Breakpoint is a failure. I suppose the game can only get better from here, but it is not currently in a shape to even be considered finished.
Tom Clancy's Ghost Recon Breakpoint is an inferior experience on Google Stadia, largely thanks to a barely-existent online community.
Tom Clancy's Ghost Recon Breakpoint is a complete failure of the franchise. Unbelievable amount of bugs, outdated AI and shallow story are only some of the problems in this game. Ubisoft has tried to use various gameplay mechanics in Breakpoint but the result is a messy game that won't satisfy anyone.
Review in Persian | Read full review
Sadly, for all of those great challenges in Ghost Recon Breakpoint that are aimed directly at your skills and abilities, there are 14 more targeting your patience. The experience is only made more frustrating when you think about Wildlands, because the formula felt like it had been figured out. Everything was done right. A sequel to that game should've been an easy home run, but Breakpoint is more of an incredible misfire.
The biggest problem is that it fails in key factors like gunplay, with so many different mechanisms being included, that it is not easy to pick each one individually.
Review in Greek | Read full review
Even when its exploration and shooting works, you'll only get some small sense of satisfaction. The only reason you're continuing is because of that "one more assault" Skinner box mentality that's in these loot-and-shoot ideas combined with open-world checklist obligations.
Everything that Ghost Recon: Breakpoint does well, has already been done well in the Wildlands, or is a new feature with a big "but". Apart from a nicely crafted fictional world with a stronger story and a simple survival, Breakpoint doesn't innovate much. If you really enjoyed Wildlands, explored it through-and-through and want more of that - Breakpoint is a possible recommendation. Otherwise, you won't lose much if you skip this one.
Review in Czech | Read full review
Ghost Recon Breakpoint is an agonizingly boring experience that drags and features a story of complete nonsense.
A pile of ideas that are not connected to each other. Ubisoft had an opportunity to produce a perfect sequel to Wildlands, but instead they created something disconcerted and not even remotely fun.
Review in Russian | Read full review
With a lack of direction and filled with bugs, Ghost Recon Breakpint is a mess of a game. Don't buy this.
Review in Spanish | Read full review
Looting for better gear is a trend that's taken over gaming, but it's never seemed as unnecessary and as cynical as it does in Tom Clancy's Ghost Recon Breakpoint. Turning the game into an amalgamation of Wildlands and The Division, Breakpoint's gear system ruins any immersion you may have felt in pretending to be an elite spec ops soldier. If that was the game's only issue, it might have still been salvageable, but its predictable story, graphical infidelity, and obnoxious open world make this a failed experiment at marrying two or three different properties from the same publisher.
Ghost Recon Breakpoint is a messy game that half-heartedly tries to do too many things, resulting in a game that lacks a firm identity as to what it wants to be.
Ghost Recon Breakpoint gets the fundamentals right, with excellent gunplay and fun stealth missions that encourage strategy with a friend via online co-op. Unfortunately those are the only positives in a game riddled with technical issues and exploitative microtransactions.
Tom Clancy's Ghost Recon Breakpoint is a gaming experience at most mediocre, packed with all the worst practices that the videogame industry can give and completely decimated by an embarrassing level of polish. This looter shooter seems to want to squander its large budget, failing to develop its premise in a way at least remotely meaningful.
Review in Italian | Read full review