Deliver Us The Moon Reviews
Deliver Us The Moon is a wonderful puzzle game on Earth and in space, but the Moon itself fails to live up to its wondrous promise. While interesting puzzles are still sprinkled throughout, a sense of repetition creeps in and gets in the way of an otherwise enjoyable story. It’s not that it fails to hit its target, it just turns out the target isn’t all it’s cracked up to be.
Of course, for someone Deliver Us the Moon may seem too long and boring with extra sections of stealth or crooked jumps on platforms, but this project from KeokeN Interactive is sometimes better at conveying the atmosphere of danger and loneliness than multimillion-dollar blockbusters. And the story itself with a strong life message deserves recognition.
Review in Russian | Read full review
Deliver Us The Moon turned out to be a fun little distraction from the bigger, more intensive games I’ve been playing.
Deliver Us the Moon is a surprisingly emotional story about the indomitability of the human spirit and the sacrifices of the few for the many.
Deliver Us The Moon mirrors humanity's history of space travel: the successes are incredible, but it's failures can't be overlooked.
Deliver Us the Moon is a solid game, but this sloppy current-gen upgrade is probably not the best way to experience it.
Overall, Deliver Us The Moon is a game that could benefit greatly from another two to three hours of content. As it stands, I would only recommend the game if you don't mind short walking simulators with basic gameplay, or if you could get it during a Steam sale for cheaper than the $25 price tag.
Deliver Us The Moon tells a story of a troubling future that humanity may face in the decades to come, it focuses on the struggles of the individual and the group in an interesting way, keep in mind though that the gameplay is limited and there are several technical shortcomings.
Review in Arabic | Read full review
Deliver us the Moon is a visual and auditory masterclass with an atmosphere comparable only to Hollywood movies, and if you can close your eyes on some of its gameplay design problems, you'll have a great adventure on the planet moon.
Review in Persian | Read full review
Deliver Us the Moon is a good-looking game with a solid story premise that doesn’t quite stick the final landing.
Deliver Us The Moon is a game that, despite its simplicity and extreme linearity that doesn't give the player much freedom of exploration, brings a memorable and immersive experience, whose story captures the player's attention as many others fail to do.
Review in Portuguese | Read full review
Deliver Us The Moon may be rough around some edges, but a gripping narrative and exceptional puzzle-solving make it a trip worth taking.
I was really curious about Deliver Us the Moon on PS5, but after finishing it I am struggling to find anything good about it, beyond the obvious passion of the developers. It is not a bad game, but it is just flat, and it does not have anything memorable about it.
The small independent studio KeokeN brings its spatial work back to life with an update that improves its performance on next-generation consoles. Deliver Us the Moon is more walking simulator than puzzle-game, because the puzzles to be solved are extremely simple and in short repetitive, and focuses decisively on immersion in science fiction history to remain imprinted in the player's memory.
Review in Italian | Read full review
KeokeN’s project initially seems destined for the stars but ultimately doesn't break through the stratosphere.
Deliver Us The Moon‘s gameplay is trash, with its only challenge coming from timed sequences with decorative oxygen canisters and the fiddliness of its context-sensitive prompts. Its story, meanwhile, is strongly reminiscent of Interstellar at several points but so melodramatic and poorly developed that it becomes a predictable soap opera version that’s worse in every way. Finally, there’s the performance, which is so bad that it puts the lie to the assertion that the Switch version was canceled because of coronavirus. This doesn’t even run adequately on a Playstation 4 while using textures so downscaled that text is borderline unreadable.
Deliver Us The Moon, I would say, deserves a place up there with the likes of Firewatch, What Remains of Edith Finch, and Gone Home. It presents an engaging story and an even deeper sense of immersive storytelling seen through the collection of codex, environmental cues, and exciting set pieces that propel us to find out the answer to the ultimate mystery. While it is a short experience and replayability is relegated to completing your codex, Deliver Us The Moon is a title that should be experienced to be believed. With good use of gravity mechanics and actual cues for adventure, your first run of the game will surely be a blast.
Unfortunately there's a few hangups I have about the overall game, but rest assured nothing in the way of not recommending it to you! Deliver Us The Moon is a graphical powerhouse, one that if you intend on running it in all it's glory, will require a bit of clever hardware on your computer. There's some inconsistencies with the playable parts graphically as well--incidental cutscenes litter the storyline here and there, and these tend to be of a different, lower quality to the rest of the game's design. Heavy noise filters are good at masking a bit of these lapses in quality, and whilst they don't ruin the game itself in any way, are still there.
Deliver Us The Moon is a spirited, fascinating adventure full of exploration. You can really lose yourself in this world, despite its linearity, and you’ll actually find many of its key moments leave a lasting impression. This is the closest I will ever get to venturing into space, and I’m so very glad I took the trip.