The Ambassador: Fractured Timelines
Top Critic Average
Boring, generic, uninspired and every other synonym for painfully average, The Ambassador: Fractured Timelines isn't worth the time it takes to say its name.
The Ambassador: Fractured Timelines is not a bad game, but it is dreadfully boring.
If The Ambassador: Fractured Timelines featured more gameplay variety besides its basic gimmick then it would've been much more fun.
In the end, it’s hard to recommend The Ambassador: Fractured Timelines. It’s not innovative, it’s not fun, the art style is not impressive, and the gameplay is very repetitive.
The Ambassador: Fractured Timelines tries to be a different game with creative mechanics and well-crafted visuals, but the lack of variety in gameplay and level design problems make it mediocre. Perhaps if tinyDino Games had dedicated a little more time to devise different battle mechanics, the title would deserve a stronger recommendation.
Review in Portuguese | Read full review
The time stop mechanic is used in clever ways to solve environmental puzzles and it feels a shame this just isn’t utilized a bit more. The Ambassador Fractured Timelines is a game that kinda grew on me the more I played it. I liked the strategic gameplay where every hit counts. It’s just a shame there’s not more variety in the level design bar kill all the enemies. Still an entertaining experience from a small development team. I look forward to seeing what tinyDino Games works on next.
“Forgettable” is the word I’d use to describe The Ambassador: Fractured Timelines as a whole. It’s not a bad game, but it’s absolutely uninteresting. Its time manipulation mechanic alone does not make up for how bland and generic its visuals, sound, and overall gameplay are. There are just way better twin stick shooters out there with better graphics, performance, and gameplay gimmicks.