Remothered: Broken Porcelain Reviews
Broken Porcelain is good at telling a story, and creating a world filled with horror things. However, the handling feel of this sequel is not satisfactory enough.
Review in Italian | Read full review
Remothered: Broken Porcelain should have been a good game but instead ends up as one of the year's biggest disappointments. The great soundtrack and atmosphere can't save it from terribly broken enemy A.I., an overly complicated and confusing story, and the plethora of bugs and glitches that plague the title. This final release is here, but it feels like Broken Porcelain needed at least six more months of development time.
Remothered: Broken Porcelain is a cat-and-mouse horror game with a love story sprinkled in. It looks and sounds great, but is rather short, and bugs can mar the experience.
It’s not just the moths that bug Remothered Broken Porcelain. It’s the fundamentally broken narrative structure, nonsensical cut-scenes, unimaginative gameplay, and tired, badly implemented mechanics. Then there’s the masses of crippling bugs. There’s no amount of patching that will fix this game.
Remothered: Broken Porcelain's striking visuals and outstanding sound design can't disguise the repetitive, mundane survival horror game lurking underneath.
Missed opportunities combine with terrible optimization and a plethora of bugs to create a game that quickly becomes a frustrating slog. There’s the brutalized skeleton of a good survival horror game buried within Remothered: Broken Porcelain. The story is excellent and will stick with me for years to come. It’s just a shame that for everything the game does right when it comes to its gameplay and storytelling, a severe lack of polish and poor optimization never fail to emerge from the shadows to murder any hopes you had of having a good time.
There are also numerous graphical issues, flare-ups, and technical difficulties that show that Remothered: Broken Porcelain could have definitely benefited from more time in the oven. If you're looking for some survival horror for this Halloween season, look elsewhere.
Remothered: Broken Porcelain is a textbook example of a bad horror sequel that mostly sticks to its predecessor's formula, without really understanding what made it work. Between a jumbled story, shortage of tension, annoying new mechanics, and a flagrant lack of polish, Broken Porcelain in a follow up only a mother could love.
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In the end, it's safe to say that Remothered Broken Porcelain failed to keep up to expectations set by the first game. Broken Porcelain's story is weird and the shallow gameplay and not so impressive puzzles don't help either. Add tons of bugs and technical issues to everything I just said and you'll realize that it may be the best choice to ignore this game.
Review in Persian | Read full review
Remothered: Broken Porcelain released with a few bugs and some interesting quirks, but nevertheless rises to the occasion.
Broken and buggy. Remothered: Broken Porcelain is marred with poor design decisions, a nigh-incomprehensible plot, and a lot of poor taste. In its current state it's barely playable, and it's really not worth the effort.
Simply put, Remothered: Broken Porcelain was released in an unfinished state. Over the past week, the developers have released a patch nearly every day. Though this is commendable, it begs the questions of why it was released in the first place with so many problems.
My experience with Remothered: Broken Porcelain was brought to a halt several times after I had to restart my game and figure out a way to progress without soft locking it. On the surface, this is a beautiful, moody horror game, but once you look deeper, you’ll see that the real horror is the game’s mechanics, pacing, and plot. I had such high hopes for this game, but after a few hours, I was looking to check out of the Ashmann Inn early.
Remothered: Broken Porcelain is not quite the sequel I was expecting from Stormind Games. Whilst it continues the interesting saga of the Felton and Ashmann families, the game is still lacking in polish (even after updates have patched out the worst issues), and is relatively short and linear. This is worth a play for genre fans, but it doesn't stand out in the same way that its predecessor did. Not quite Broken anymore, but certainly in need of some repair, this Porcelain doesn't have that ring of quality I was hoping for.
You can almost see the decent game Broken Porcelain could have been. At the moment of writing it is a buggy mess that's more frustrating than fun.
Review in Italian | Read full review
Remothered: Broken Porcelain didn't learn from either the positives or negatives of Tormented Fathers. The experience is plagued by technical shortcomings and frustrating gameplay, not to mention a narrative that is more complicated than the previous installment.
Review in Arabic | Read full review
Investing time in Remothered: Broken Porcelain makes about as much sense as its name.
I don’t blame Stormind Games for sensing that urgency, but it seems obvious now to me, and perhaps to the team, that a more polished Remothered: Broken Porcelain is a better proposition than the version we got, rushed to the store before it was ready. Remothered: Broken Porcelain doesn’t deserve to be your Halloween stream of 2020, but give the team some time and they may be able to piece it back together.
Remothered: Broken Porcelain is one of the most disappointing horror games that I’ve played in a while. Nay, one of the most disappointing games in general. I wanted to like it, I really did, but beyond the unbearably buggy gameplay lies a shallow stealth horror experience that is more of an exercise in frustration than it is in terror.