Morbid: The Seven Acolytes Reviews
Morbid: The Seven Acolytes is an enjoyable adventure if you're after a steep challenge, but the lack of certain elements limits the amount of options you have.
Morbid: The Seven Acolytes is a great top-down Soulslike with the right mix of challenge and reward. It makes good use of the systems and mechanics it borrows from the genre staples and combines this with a darkly beautiful aesthetic and some memorable boss fights. It's not always clear how or the best way to progress, but if you've got a hankering for a bloody good time then you won't go too far wrong with Morbid.
Morbid: The Seven Acolytes certainly isn’t a game you should pick up for its gameplay. The combat is just shallow, but in no way unplayable. If you are intrigued by the game’s world and aesthetics—and you aren’t much of a stickler for gameplay—I’d happily recommend it.
Sprawling level design, thrilling combat, and great storytelling.
Review in Spanish | Read full review
Morbid follows the Dark Souls formula pretty closely despite it having a retro charm, but the boss fights are an undeniable highlight of the game. Disturbing bouts of danger that will snuff your flame out with a single lucky blow, these encounters boast an incredible art direction, fascinating gameplay quirks, and a challenge that'll leave your controller moist with hand sweat.
Morbid: The Seven Acolytes is a fun Souls-like, but it suffers from some odd world design decisions.
Morbid is a nice first attempt at the genre by the people at Still Running and a good alternative for who is starving for a new soulslike game, but it can be improved in many areas and it's consistently lacking in originality.
Review in Italian | Read full review
Morbid struggles with an identity crisis of sorts. Trying to find its own place among the rising tide of souls-like games of recent times.
While still a bit rough around the edges, Morbid: The Seven Acolytes is a solid entry with excellent developer support that shows great potential.
Morbid: The Seven Acolytes has a weak gameplay and a world that pleases in parts. But if you are looking for a rich and immersive storyline, this is your game. Otherwise, wait for a price drop.
Review in Portuguese | Read full review
Morbid: The Seven Acolytes nails most of the elements of a good Souls-like. Exploring the world and striving to reach that next safe point replicates the feeling of playing a Souls game. The pixelated art style of the game is phenomenal and the music is extraordinary. Unfortunately, the combat needs some polishing before I can wholeheartedly recommend the game. Since last I’ve played, the developers have posted an update with changes to the combat system requested by the community. The implemented changes seem like they may improve the combat significantly and show that the developers are involved and active with their product. With these changes, and more on the way, I feel comfortable in recommending Morbid: The Seven Acolytes to non-squeamish fans of the Souls series.
Morbid: The Seven Acolytes is a decent action RPG that fans of the genre will enjoy. It has a dark souls style to it so be sure to keep an eye out for those shrines. Death isn’t to be feared but you will have to fight the monsters you just cleared, and in the later levels, this can mean a decent amount of time lost. Still, I enjoyed the progression from each zone with terrific music and I liked the art style that softened the sometimes graphic content. If you’re up for a challenge, Morbid is for you.
Morbid: The Seven Acolytes is a fun, gruesome game with challenging battles and a rich, immersive world.
Morbid: The Seven Acolytes is a game that managed to grab me from the moment I ventured into it; it must have been due to the Lovecraftian setting, which has always been one of my favorites, its challenging level or its peculiar and winning artistic sector ... or much more likely the combination of the previous ones. A game that could satisfy the tastes of a wide branch of the public due to its genre that has now become a founding pillar of videogaming, but which could also be a first approach to it for those who are not practical with soulslike. An indie title that in its simplicity could be as valid as one of the triple A to which it is inspired.
Review in Italian | Read full review
Some rather important missteps with the combat make the experience far too toothless, annulling the sense of fast-paced action and dramatically lowering stakes upon defeat.
Equal parts disgusting, horrifying, tragic, and downright beautiful, Morbid paints an unforgettable picture of Lovecraftian and Cronenbergian madness come to life.
Morbid: The Seven Acolytes offers a fairly positive overall result that is clouded by some nonsense such as an excessively beginner, almost browser-game aspect, in terms of texts and menus, and some levels a bit more confusing than necessary. Beyond those, good setting, good story, good mechanics. It's worth giving it a try.
Review in Spanish | Read full review
An excellent entry to the Souls-like genre, held back by lack of replayability.
Morbid: The Seven Acolytes is quite right in its artistic quality and in the pixelated animations, but it misses a lot when it gets too attached to the “soulslike” concept. Instead of adding interesting mechanics, it ends up restricting the player's options, making everything very slow and tiring. Without a doubt, if the developers had not clung to so many concepts that do not fit so well in the game itself and left all the gameplay and the systems “cleaner”, the experience would be much better and more rewarding.
Review in Portuguese | Read full review
There’s some fun to be had with Morbid: The Seven Acolytes. The fact I was able to replay it immediately is a testament to how good. The controls are snappy and responsive. The music paired with the sounds of weather helps bring the world to life. I loved the pixelated look and I felt the level of detail they were able to pull off is spectacular. A lot of work went into this, but I do wish they innovated more.