Harvest Moon: One World
Top Critic Average
At the heart of Harvest Moon: One World is an interesting twist on farming sims, but its bland, soulless world kills all potential.
It could have been the long awaited turning point for the series, but Harvest Moon: One World, despite some good ideas, is a weak and not very exciting farming simulator.
Review in Italian | Read full review
This new iteration of the escape-to-the-country fantasy replaces all that was charming about earlier versions with an average adventure game
Harvest Moon: One World turned out to be an extremely weak project that is of interest only to the most loyal fans who are not afraid of disappointment.
Review in Russian | Read full review
If you're looking for the next Stardew Valley, this doesn't even come close. Harvest Moon: One World is a poor imitation of what the series once was, and it feels more like a rushed mobile game than a full-fledged Switch game. These games have always been about chores, but this one feels like a chore to play. In our opinion, your money is better spent on something that respects you as a fan of the genre.
A half-hearted, boring attempt at a farming RPG, Harvest Moon: One World does nothing especially well. Even though it does show some initial promise, it quickly squanders that on poor farming mechanics, a bland open-world and lifeless characters.
Harvest Moon: One World is quite fun when played for the first 20+ hours. However, the lack of relatable characters definitely stands out here. The game also stumbles after completing the story to pull me back into the game for a long play session.
Aside from a few limitations and exclusions in the mechanics department, Harvest Moon: One World is an exciting addition to the famous series from Natsume Inc. Dozens, if not hundreds, of hours can be spent befriending town residents, taming wild beasts and being a good farmer so the world can prosper and people can eat more than just potatoes. Different landscapes and climates provide region-specific crops and creatures that expand beyond the basic types initially available, adding variety throughout and beyond the main story - not to mention the house decoration mechanic and wardrobe to expand with new clothes. The invention of shrinking the farm buildings at the touch of a button makes it easier to build and manage a vast farm empire that benefits the entire world. This is one for every farm sim fan to check out.
Harvest Moon: One World is ultimately forgettable and limited, but I didn't regret my time playing it. Perhaps that is simply because I'm such a fan of these anime-casual farming sims, and have been since the "genre" emerged all the way back on the SNES, but as someone who has played an awful lot of these things, One World's effort to do something different by getting you to travel around, and the streamlining of the farming mechanics so you can focus on the best bits, is admirable. There's still a long way to go for Natsume and its development teams to catch Story of Seasons, and I question the wisdom in releasing this game to compete directly with the upcoming new entry in that series, but this is still a genuinely pleasant little world to lose yourself within for a while.
Harvest Moon: One World is an unfortunate attempt to get this series onto Nintendo Switch. With its bad optimization, bad pacing, and overall weak presentation, it's definitely not among the good farming sims.
Review in Czech | Read full review