Top Critic Average
Quality point-and-click puzzles link a gallery of impeccable artwork.
Tohu is a mixed bag. It delivers such beauty and curious treasures, but it loses some of its shine thanks to tediously hard puzzles and a hint system that proves to be a greater hindrance than the actual puzzles. For those who love a challenge, Tohu will tick all the right boxes for you. However, I found it to be lacking in depth for a game that showed such promise; the trailer, imagery, and story all hold the potential to deliver more and it just falls short, or at least it did for me.
Overall, TOHU’s lovely aesthetic, challenging puzzles, and do-it-yourself style of direction make this a real winner in my eyes. While so much good hits a real stumbling block with controls not designed for a controller, it didn’t stop me from really enjoying this unique and wacky world. And I appreciate the complicated puzzles that are enjoyably difficult instead of ‘smash your head against a wall’ hard. I would recommend TOHU, especially if you’ve somehow managed to figure out quicker reaction times with your controller than I have.
Beautiful and joyous, TOHU is a point and click adventure that warms the heart. It looks stunning and has puzzles that are enjoyable. A unique help system means you will never have to run over to Google for hints. It is dripping with lovely characters and great scenery, as well. TOHU is a perfect length, thoroughly enjoyable, and well worth your time, as long as you can forgive a few very minor issues.
There's not enough here for me to feel comfortable recommending Tohu at full price. If you're really itching to play a point-and-click adventure and can get a great deal on it, it's worth a look. Outside of that, you're not missing anything if you choose to skip it.
Behind Tohu's beautifully detailed, crisp yet intriguing universe stand some imaginative handcrafted puzzles that integrate brilliantly both into the environments and the rather straightforward, if not square story.
Review in French | Read full review
Ultimately, there really isn't a whole lot to say about Tohu. It's a cute point-and-click adventure game with a fairly basic story and simple gameplay. You can solve the puzzles through common sense like a weight is obviously needed on a hook or through looking at what you can interact with and just messing around with it. It might not appeal to most gamers, but you get a younger gamer just looking for a simple and fun adventure and there is certainly a place for it.
TOHU reminded me of a lot of games that I played as a child, from the point and click design to the mini-game layout, I found myself feeling a bit nostalgic. This game is quite delightful if you don't mind going at a slower pace and you have the patience to figure out some pretty difficult puzzles. I found myself enjoying the problem-solving aspect and wanting to play more.
Despite its narrative leading to little in the way of a noteworthy tale, TOHU manages to gracefully side-step such an omission through wise understanding of its scale.
Tohu is a beautiful and fresh iteration on one of gaming's old school genres. Cursor-based movement in docked mode, a short playtime, and shallow story aren't enough to hold back the top-notch art and animations, intelligent puzzles, and incredible soundtrack from creating a memorable experience from beginning to end. For those fans of LucasArts and Double Fine, Tohu is worthy of your time, while probably not changing the minds of those who haven't discovered the secret of Monkey Island or defeated those dreaded tentacles.