Blue Fire Reviews
Blue Fire's compelling approach to 3D platforming makes parkour a blast in both its challenge rooms and moody world.
Blue Fire's exceptional platforming isn't enough to distract from frustrating backtracking and lackluster combat.
A very pleasant and enjoyable surprise, Blue Fire is an auspicious debut from ROBI Studios. Only the performance issues, mildly sloppy combat and high difficulty are points of contention, and the latter will certainly depend on your point of view. Developed with passion and skill, this is a world you can lose yourself in that'll reward you the more you play and the better you get. It's uncompromising in its difficulty but doesn't resort to cheap tricks and "gotchas". The graphics are appealing and, crucially, clear as day. This is a fantastic experience overall, even if it isn't made up of the most original pieces. It's gameplay first and once you're traversing the infinite space of the Void stages, everything else basically just falls away.
Blue Fire is an excellent adventure game with just enough flavour pinched from a variety of games across a plethora of genres and platforms.
A pleasant surprise in the form of a 3D platformer, clearly inspired by games like Hollow Knight and The Legend of Zelda. Taking so many ideas from other games make it feel a little uninspired, but that doesn't make Blue Fire any less recommended.
Review in Spanish | Read full review
Blue Fire does not punish players for exploring their environment and that is further reinforced with the addition of side quests you can pick up along the way. Despite the difficult platforming the game does not feel overwhelming to complete, and there is always a benefit to revisiting old areas. There is always a missed breakable object or an emoting statue that was forgotten; one should not underestimate the power of emoting.
Blue Fire had all the potential to become a top-notch Zelda clone for PlayStation's audience, but misses the mark significantly with dated level design, unwieldy controls and an unforgiving checkpoint system.
Its focus on challenging platforming sections makes it stand out from other adventure games that rely on tried and tested methods. Wall-running and dashing across complex courses is a thrill and will appeal to those who enjoy challenging platformers. However, its lack of focus and mixture of mechanics may deter fans of those franchises that influenced the game.
Blue Fire is a mix of several titles with some successes and mistakes, which do not completely hinder the gameplay or the fun, but that can annoy if you get stuck at some point in the game. Despite the good of exploration while running and jumping through Penumbra, you can lose a lot of time because of the game's glitches.
Review in Spanish | Read full review
Blue Fire, albeit flawed, is a very enjoyable and satisfying platforming experience. It may not reach the heights of some of the games that inspired it, but that doesn't stop it from being an incredibly enjoyable game that has plenty to offer.
Blue Fire is a game I wanted to like, but couldn't due to its poor focus and loads of ill-considered design issues. Between the balance issues, bugs, and creeping frustrations, there's a lot stacked against the game.
Blue Fire is an enjoyable platforming experience and an otherwise decent game in all other aspects. While Void challenge rooms are fun to play through and navigate, Blue Fire's combat and world-level design outside of Void rooms leave a lot to be desired. If Blue Fire leaned into its platforming, I would be highly recommending it for everyone out there.
What Blue Fire has to offer in the platforming department is undeniably impressive. It does a great job of making simple mechanics engaging and interesting to learn while still providing a fair and balanced challenge. It is a pity that the game shows its lack of polish in some areas, especially the frequent crashes to desktop, something that is hard to forgive in a game with an already frustrating save system
Blue Fire is full of little gems and totally deserves your attention.
Review in Italian | Read full review
The second half of the game suffers from some pacing and structural issues, but doesn't erase the outstanding first half's heady mix of dangerous exploration and dungeon diving.
Overall, these impairments do not prevent Blue Fire from being a tremendously satisfying experience. Regardless of how tough the platforming can be, I savored every moment in this world. Even after dying dozens of times, I was still motivated to progress to see what new kinds of wonders awaited me if I could just make it to the next platform. The amount of mystery, content, and challenge ROBI Studios packs into a $20 package is quite impressive and left me hungry for more even after the game's conclusion. Blue Fire emulates the successes of definitive 2D and 3D games and is perfect for anyone with an appetite for a stimulating platformer or action-adventure complete with a gorgeous and enthralling world to explore.
Blue Fire is a promising experience with tight platforming let down by ropey combat, a lack of direction, and a range of technical issues.
Ultimately, we’re left with a game that doesn’t appear to know exactly what it wants to be. Without the platforming, Blue Fire might have been a Souls-like adventure game. Without the combat, it would excel at precision platforming. But with both aspects in the mix, it doesn’t quite stick the landing of either.
There's a slow burn to this fire, but it's certainly worth waiting for it to catch and see the sparks. Blue Fire offers up a challenging, and dynamic 3D platforming experience that is sure to make it a cult hit with those brave enough to persevere through the frustrating opening - but 'cult' it will remain, with little chance of garnering attention from wider audiences, sadly, as there are just too many issues to elevate this to something more. The recycling of areas in that second half combined with the flimsy fundamentals stops this from becoming a classic.
Blue Fire is a successful mix of established games. It is highly recommended for any fan of 3D platform, adventure and exploration games. The combat, however, could be more interesting.
Review in Portuguese | Read full review