Eldest Souls Reviews
While it wears its obvious influences on its sleeve, Eldest Souls is an incredibly satisfying boss rush that still manages to set itself apart.
Eldest Souls' punishing difficulty may turn off some, but this entertaining and rewarding combat system made me look forward to every titanic face-off
As a game Eldest Souls does not hide the fact it is a tough game but it is trying to outshine in a genre that has had better examples, and better bosses over the years. Eldest Souls is by no means a bad game but it does rely on players having luck on their side a little bit too much, and that can make it a frustrating experience rather than a fun or engaging one.
While the overall world-building and customization options leave a lot to be desired, Eldest Souls is still a worthy game for Souls' fanatics despite its blatant flaws.
Eldest Souls is a suitable way to test your limits in an engaging boss rush with plenty of foes to deal with, but don't expect anything more than that.
Review in Russian | Read full review
For the Dark Souls fan who sees every From Software game as a validation of the “git gud” mentality, Eldest Souls will probably scratch a persistent itch. For everyone else, especially those who appreciate Souls-like games for their journeys and not their boss destinations, Eldest Souls may seem too focused on doing one thing, no matter how well it succeeds. Eldest Souls is designed around frustration and challenge, and if that’s your idea of a good time, then this game is for you.
Eldest Souls will punish you with its difficulty, but you're going to love it thanks to refreshing combat mechanics and ridiculously frantic boss fights. However, you might encounter a few issues due to visual miscues, and replayability is solely dependent on how much you wish to rerun tougher encounters.
Eldest Souls wears its inspiration on its sleeve, though in the end that counts for very little. The boss fights are often unbalanced and tedious, which only contributes to a frustration that deters you from wanting to pick the controller back up.
As lovers of the narrative aspect of Hidetaka Miyazaki's work more than the high level of challenge regardless, we struggled to fall in love with Eldest Souls. Because, while somehow attempting to mimic the fragmented writing cleared by From Software, this experiment fails to be evocative in the same way. The debut of Fallen Flag Studio speaks more the language of those who are desperately looking for challenges, but risking to leave out all those who in such a title are looking for something more than such a smugly hardcore approach.
Review in Italian | Read full review
This is why I don't think it's really apt to say that Eldest Souls is a Souls-like game (though what defines a souls-like game is really not a debate that I'd like to get into). Rather, I think it's a boss-rush game with Souls-like aesthetics because, in terms of gameplay, the only real similarity with the Dark Souls franchise is the fact that it's a difficult game with a stamina bar, boss fights, and a focus on dodge mechanics. Consequently, it's also why I feel if you're looking for a game similar to the Soulsborne games, Eldest Souls may not be your cup of tea. But hey, if you're a fan of boss rush hack-and-slash games, why not give it a try?
If you’re hungry for a fresh Souls-like experience, this isn’t it. If you’re the type of player who craves a challenge and loves memorizing boss patterns, then this could be for you. Just don’t expect to have meaningful options.
Without the unique interpretation and translation of combat, Fallen Flag should already take comfort in the knowledge that their crafted series of boss fights are at least visually and mechanically-attractive enough to warrant a punishing trudge through to the credits screen.
Eldest Souls is a challenging boss-rush title set in a beautiful pixel-art world. It may not offer the most dynamic combat or gameplay mechanics, but it makes up for that with intense and creative boss battles.
Return to the world of Eldest Souls with the Depths of the Forgotten DLC, a worthy continuation of a good, sometimes great, boss rush Souls-like hybrid.
An experience that includes problems such as vague endings, low content, as well as inefficient reinforcements made by NPC's, but generally, it's fun and keeps its users satisfied.
Review in Persian | Read full review
Sporting wonderful pixel art and a fantastic soundtrack, Eldest Souls is sure to go down a storm with Soulslike fans who would simply like to get to the nitty-gritty. Of course, the loss of the smaller battles in between means that there’s no opportunity to level your character up if you’re struggling, but the short and sharp nature of the fights on offer, and the ease of which you can respec to try a different approach, makes up for that somewhat. It’s a just a shame that Eldest Souls sometimes feels unfair, with victory being the result of your foes not making use of certain powerful skills.
Young developers to quality From Software are still a long way off, but Eldest Souls is a piece of solid code that will appeal to lovers of heavy challenges and Bloodborne!
Review in Polish | Read full review
A demanding pixel art Souls-like beautifully rendered and artfully crafted, Eldest Souls is not without issues, but it's worth your time for its bosses, art, and world.
Eldest Souls straddles the line between frustratingly difficult and overwhelmingly satisfying. I had to stop playing before bed because I'd have trouble sleeping from the nervous tension it caused. Whether that's appealing or not is up to you, but for me I eventually found my way around to really digging Eldest Souls. I was slow to warm up to it, but now welcome it amongst the others in the genre like Furi or Titan Souls. It builds up gradually but the fun is found in the depth of combat customization, and there's plenty if you're up for the challenge.
Eldest Souls is not a game for the faint of heart. It is a brutal boss rush challenge that will push you to your limit. But its "one more try" hook is seriously addicting.