Aliens: Fireteam Elite Reviews
Aliens: Fireteam Elite has an interesting premise: co-op shooter set in the Alien universe where players must push their abilities, refine their build, and face a continuous onslaught of enemies. In reality, though, it’s a bug-filled slog that proves to be a one-trick pony.
My experience with Aliens Fireteam Elite was frustrating, but aside from the technical issues I still don’t think it is very good. The repetitive nature of the missions, a lackluster atmosphere that is missing the horror and tension from its source material, and a boring gameplay loop which doesn’t evolve at all over the course of the handful of hours it takes to complete. Aliens Fireteam Elite is an uninspiring and dull game that should have been shot out of an airlock.
Aliens: Fireteam Elite is probably what I deserve for getting my hopes up. But just like my plans for Summer of 2020, my hopes have been taken from me and ejected into the cold vacuum of space.
It's trying its best with an obviously low budget but rather than replicating the tension and thrills of Aliens this has much more in common with one of its lacklustre sequels.
Use your money to have a barbecue instead of buying this game and you will have made a more sensible decision.
Review in Turkish | Read full review
Playing in a squad is the experience in terms of actual playability, and on that front it’s fun to be in the midst of a distinct 1986 cinematic Aliens vibe for a time. Sharing in the look and feel, pointing out the similarities, the inconsistencies, and questioning some of the questionable logic. In the end the impressive, but static, visuals and sound design do a lot to put you into the universe. But, at best Aliens: Fireteam Elite is what you play in the arcade before jumping into the cinema proper.
Aliens: Fireteam Elite is a disappointment. Even as an avid fan of the franchise, the fun to be had here is limited. Misguided design, hamstrung presentation and painfully repetitive gameplay suck the fun out of what is, on paper, a promising game. I'd love to have had a meaty, cooperative survival game to play with friends, an escalating challenge that gradually expected more of me as a player, with a story more than just serviceable in moving from one mission to the next. This time, I'm only screaming in frustration.
As strong as the source material is, Alien games just statistically don’t manage to deliver. It wasn’t until the second chapter when I was fighting off androids that I started to have a little bit of fun. But to be frank, that was the most disappointing part of all. I was looking forward to enjoying an Aliens game, but the only time I really enjoyed myself was when the game looked the least like Aliens.
Aliens: Fireteam Elite does no favors to the franchise's reputation in video games. It's a mostly functional, but very repetitive and bland shooter that may only grab the interest of the most hardcore Xeno enthusiasts.
Aliens: Fireteam Elite sits squarely in the middle of other Alien games. There’s certainly worse out there, but there is also much better. It’s an uninspired struggle through a tired gameplay loop that just happens to be slathered in Alien slime and plays like one of the older Gear of Wars.
Like the meh Terminator project before it, if you’re really craving something substantial from the Alien IP, you might like to blow apart some creatures here. Otherwise, wait for a sale and give the campaign one run-through with two other friends over a weekend: it’s the best way to experience this extremely proviso-laden game.
While Left 4 Dead is a clear influence, Fireteam Elite really hasn't grasped the notion that players need some room to breathe and collect their thoughts. Nowhere is safe, and the constant onslaught quickly becomes tiring. While missions only last about 20 minutes, they're unwaveringly stressful, and there's so much to take in that the motion tracker – annoyingly located on the far right of the screen – is practically redundant. If it's just you and the Working Joes on a squad then Aliens: Fireteam Elite can feel like hard work; it's very much at its best when played with friends, basking in the nostalgia of this resilient series.
What Aliens: Fireteam Elite needs is a generous dose of content, and arguably a bigger production.
Review in Greek | Read full review
Aliens: Fireteam Elite is a lot of fun whether solo, or with friends. It feels rather disjointed not having any cutscenes or meaningful threads for any of the campaigns. The crashes, bugs, and audio flatness get in the way of its overall enjoyment and longevity. Cold Iron Studios have post-launch content lined up, and so there’s promise of these issues being fixed and there being more to do in the near future. Aliens: Fireteam Elite lacks the connective tissue and spectacle that the films are known for, yet manages to provide entertainment for mindless, late-night sessions with friends.
Very basic and formulaic co-op shooter which is too similar to what it tries to copy. Not the worst Aliens game, but not the best either.
Review in Russian | Read full review
Aliens: Fireteam Elite could have been a much better game but its many bugs and glitches, and strange design decisions hold it back from shining.
There have been a slew of movie franchises that have gone with cooperative multiplayer experience in recent years.
While not bad enough to be nuked from orbit, Aliens: Fireteam Elite regrettably falls short of what I'd hoped for from the franchise, especially seven years on from Alien: Isolation, which remains the high watermark. A lack of atmosphere, tension, and interesting stuff to do beyond shooting things, makes for a somewhat disappointingly flat experience.
Pathogen is the new Aliens: Firetem Elite expansion, it boasts a completely new campaign but fails to address the errors that were present in the base game.
Review in Spanish | Read full review
Aliens: Fireteam Elite is in no way the failure that Colonial Marines was. It's a fun squad shooter with just about enough features at launch to keep you coming back to replay missions and tackle the horde mode. However, it's not the strongest game of its type and really doesn't seem to fit the license.