Saints Row Reviews
Volition's Saints Row reboot won't set the world alight, but there's a punchy game here with some pleasant surprises.
The knockabout glee of classic Saints Row ultraviolence is here, but held back a little by new-found restraint.
Saints Row has its moments, but the game is weighed down by ugly graphics, bad shooting, and a story full of obnoxious characters.
Saints Row delivers no shortage of shallow shoot 'em up thrills, but it's a very familiar and uninspired brand of sandbox fun.
Like a little train going up a mountain: At least it's fun. at least it's fun, at least it's fun. The further I got through the game, the less I felt that was true.
When you focus on the various Criminal Ventures at your disposal, you can unearth a lovely little buffet of variety
It may not push your new hardware to the limit and is a little rough around the edges, but the latest Saints Row is everything it needs to be, delivering a wonderful comedic experience with plenty of depth.
The Saints Row reboot ditches the over-the-top aspects of its predecessor, but still feels like it's trapped in the past.
The “Should you buy this game?” part of this review is easy: If you enjoyed previous Saints Row games, you will probably like this one, and if you’ve never played one, this is a decent onboarding point.
Outside of the super set-piece main missions, it’s easy to bounce off the more repetitive elements of the open-world.
When I got the wingsuit working, I could fly decent distances while diving to maintain speed, then pull up on my joystick to catch more air and keep going. But the wingsuit is just a wingsuit, and in a series like Saints Row, that feels like a missed opportunity. Why not let wingsuit flyers shoot a gun, fly higher with a jetpack, or grab onto power lines and fling themselves around? After I experimented with flight a few times, I found the system too unwieldy for consistently convenient travel and leaned on fast travel or cars.
Technical issues notwithstanding, Saints Row is not without its shortcomings, but it succeeds more often than it doesn't.
The new Saints Row features enjoyable open-world gameplay but bland characters and an overall timid story make it the weakest entry in the series.
You can spend many happy hours in the new Saints Row game, without it leaving a lasting impression. The story is rushed, and for all the slick shooting and driving this game doesn't feel fresh.
You could consider Saints Row a love letter to a time when games worried less over quality and more about fun, but that doesn't excuse its faults.
Indeed, there remains about Saints Row the air of a slightly desperate brainstorming session.
With fast-paced clashes, thunderous explosions, customization options, and a satiric tone that dominates its setting, Saints Row puts a great impression at the start but soon after that you'll yourself stuck in a massive world that discourages exploration due to crude repetition, shallow side activities, and an overall design that makes Santo Eliso lifeless. On the other hand, the game offers a group of characters who try to look charismatic but don't have the background or the traits to get attached to, and a story that quickly loses its way and ends in a frustrating way.
Review in Arabic | Read full review
Saints Row becomes the reboot that the most traditionalist fans of the saga needed.
Review in Spanish | Read full review
There is no shortage of enjoyable things to do in “Saints Row,” but doing them means putting up with a severe lack of polish. As it currently stands, “Saints Row” is barely playable. It’s good, mindless fun, but I cannot recommend it in good faith. I offer a little prayer that a day one patch can address some of these concerns, and that the studio has a long-term plan to salvage this promising title.
A known series makes its comeback to the scenes with a game which is, overall, funny, engaging and explosive in its own craziness. Too bad that there are too many bugs.
Review in Italian | Read full review