Actraiser Renaissance Reviews
Actraiser Renaissance is a worthy reimagining of the thirty-year-old classic.
ActRaiser Renaissance's plastic look betrays a solid remake with a lot of new content, and plenty of heart.
While the updated graphical style and jerky scrolling don't make a great first impression and there may be some who feel the 'Tower Defence' sections are given too much screen time, Actraiser Renaissance is ultimately a successful attempt at updating a solid-gold classic from yesteryear. Rarely are two totally different gameplay styles fused this effectively, and the enhancements introduced by developer Sonic Powered really do improve things; combat in the action sections is more fun, while the 'God Sim' portions of the game are lent increased depth thanks to thoughtful gameplay upgrades. To cap it all off, Yuzo Koshiro's music – available in both its SNES and rearranged forms – is masterful. While it's not perfect, Actraiser Renaissance will nonetheless find favour with fans of the original, as well as pick up plenty of new fans along the way.
Despite all the flaws, I still ploughed through Actraiser Renaissance, because, well, I love Actraiser, which is about the best that can be said for it.
Overall, Actraiser Renaissance stays true to the original game, while building it out even further and keeping the essence of what made it so special intact. If you never played the original Actraiser, then you are definitely in for a treat as it’s not every day you don the mantle of the Lord of Light and defy the will of Tanzra.
Yuzo Koshiro crushes it with both the classic and rearranged soundtrack, the gameplay is fun and a little bit improved in some cases, and the world is more enjoyable than ever to take in from the skies above and on the ground. I wish some classic pain points hadn’t come along for the ride and that the sprite work was a bit better, but Actraiser Renaissance is still a fantastic title whether you’re walking down memory lane or playing it for the first time.
Not everyone is going to think that way, clearly. Each individual has their own expectations for a remake, and Actraiser Renaissance may have put hands on facets that were once sacred. Some will find the changes intrusive. It would have been nice if there was a classic mode included that strips out the tower defense to make everyone happy, but that’s not in the cards. In my eyes, however, Acraiser Renaissance was one of the biggest surprises and the most enjoyable gaming experiences I’ve had this year.
An unexpected gift for fans of the SNES original and while the remake is seriously flawed in terms of both graphics and gameplay its sheer oddness is still highly compelling.
There's a generous amount of content, which at 20 hours is four times the completion size of the original. Since this retro remake is a game of three thirds, it'd be a disservice if followers of the original lost faith from initial impressions of the unsightly side-scrolling action, and an overly gabby god game. Yet, fans won't be on cloud nine if a lack of support towards Actraiser Renaissance discourages Square Enix from being devoted to ActRaiser as a promising series.
A strangle little blend of god sim and hack and slash genres, Actraiser Renaissance is extremely uneven to say the least in almost all facets of its design and yet despite that, it's also oddly compelling and enjoyable. A proper little curio indeed.
The original Actraiser achieved cult classic status back when it first debuted thanks to its unique premise and gameplay. Fortunately, the promised Renaissance is able to more than give this gem another look for those who understandably missed its decades-old launch, and Actraiser Renaissance is an exciting, engaging experience in 2021.
While the core mix of action platforming and city building is a thing of beauty, this Renaissance version of ActRaiser is bogged down by motion sickness-inducing framerate drops, ugly prerendered character models, and far too frequent tower defense sections. If ActRaiser Renaissance is your only way to play ActRaiser, then please do yourself the favor, but I would highly recommend getting a Super Nintendo with a game cartridge, or a Wii with the virtual console download installed.
Actraiser Renaissance is a skilfully made remake, but it does suffer from a couple of major technical and stylistic uncertainties. If you love Actraiser I recommend giving it a chance: the strategic portion has been significantly expanded and even those who know the original by heart will find new elements to play with.
Review in Italian | Read full review
Successful remake of an unusual classic, but you have to get involved in it.
Review in German | Read full review
ActRaiser Renaissance is therefore an excellent remake that manages, not without some slips, to update a playful formula that over the years has not found convincing re-proposals. When Renaissance remains faithful to the source material, sonic Powered's work is able to achieve excellent results, but it is when it deviates from the path traced that something begins to fail.
Review in Italian | Read full review
Actraiser Renaissance is a game with good ideas and a solid foundation for the new content, but it fails to deliver an experience that matches the divinity of the original SNES title.
Review in Spanish | Read full review
Mileage will vary of course, and I can't say if my unexpected adoration of this game will extend to all players. Nonetheless, ActRaiser Renaissance is a meticulously crafted remake that genuinely improves on the original game in several respects while maintaining the spirit of what made it special in the first place. The simulation and tower defense elements are instantly addicting, and the sidescrolling sections really make you feel like God has come down to smite the wicked. ActRaiser Renaissance is almost the best-case scenario for a remake, and I hope Square Enix keeps it up.
An outstanding remake with meaningful additions that will appeal to fans of the original and newcomers alike.
Actraiser Renaissance certainly is a SNES remake for better or worse. The 2D parts of this game have been remade poorly in regards to mechanics and visual fidelity. The gameplay loop of varying between action platformer and city-building sim did get its hooks in me but will be a harder sell for others. While it proves difficult to remain a strong recommendation, there are nuggets of character dialogue gold in there that are worth seeing through. On top of that, the visuals and music that come with these moments are special and remain evident why this is such a cult classic. If all else, I’m glad I got to check out a deeper cut in the Square Enix catalogue. Flaws and all, it’s at the very least got some heart.
It has its flaws in both the action and settlement-building stages, but they’re quite easily overlooked in the grand scheme of things thanks to the fact that it’s still such a unique blend. Add in a fantastic soundtrack reworked by Yuzo Koshiro as well as additional content and multiple difficulty levels, and you have a game that should please the majority of series fans while also possibly bringing some new ones into the fold.