Top Critic Average
The finest city builder in over a decade, Cities: Skylines's few flaws are so minor I only noticed them after hours of enjoyment.
The city builder is back! Colossal Order has succeeded where others have failed. Cities: Skylines is a brilliant game.
Cities: Skylines brings the city building genre back after its near demise from other series' flawed game releases. The inclusion of large game maps, natural resources management, addictive progression system, and all of it running at a near-flawless technical performance make Cities: Skylines the new standard in city building games.
Colossal Order's stated goal is 'to let you build the city of your dreams', with the emphasis on everyone having unique needs and interests. Of course, their covert goal was to topple SimCity. In both cases, they've succeeded gloriously.
There's a bit of universal appeal that comes with building and maintaining your own virtual city, and for a while I thought that magic had left the industry. I was wrong. Cities: Skylines is a title that will eat up hours of your time, and with a commitment from the developers to continue support for the title in the future, and Steam Workshop integration, the huge amount of replayability the base game has will become even bigger. I wholeheartedly recommend this game and can't wait to see what modders and Colossal Order have in store for us in the future.
Cities: Skylines is how city-building games ought to be. It's fun, it's pretty, it's easily approachable, yet, difficult to master. It doesn't have all the features that one might dream of in the perfect city-building simulator, but it does absolute wonders with what it does have.
Skylines opens up the genre to players old and new with a user-friendly interface, intricately designed mechanics and enormous maps for maximum player creativity. One of the best.
Colossal Order's 'Cities: Skylines' is an entertaining city building game on a scale like no other, and it may be a perfect replacement for 'SimCity'.
I am resoundingly impressed with how well the control schemes have translated to a controller, and it gives me hope that we could one day see more complex management-type games hit Xbox One, now that Cities: Skylines has shown us the way forward.
Cities: Skylines is absolutely the best city-builder I've played since SimCity 4. From macro to micro, from the sprawling transport networks and city-wide policies to the fine-tuned districts and street-level detail, it impresses. Its size and flexibility creates a fertile space for experimentation, making each new map, or even each new plot, a place to try out new plans for a hyper-efficient green utopia, filthy industrial powerhouse or anything in between.