Lost Ark Reviews
Action-packed dungeons make Lost Ark's early stages a real romp, but without a convincing hook beyond the combat, things get a little stale.
With an outstanding variety of places to visit and a strong combat system, Lost Ark is an extremely generous free-to-play action-RPG-MMO that draws a lot from Diablo – including its well-worn story about humans and Heaven teaming up against demons.
Excellent combat and a stunning sense of scale help steer Lost Ark through its more tired MMO conventions.
Overall, Lost Ark feels like a reward after so many hashed-out and rocky launches of new games. You know what you’re getting with Lost Ark, it’s an experience that has already been through the tests and tribulations of its first two years of content. Its story won’t speak to everyone, but the endgame experience is worth a few cutscenes here and there. Lost Ark is one of the most polished titles I’ve played for some time, especially an MMO. The game is free and will be hyped-up thanks to Amazon and Twitch. I can’t think of a reason why you shouldn’t try it.
Amazon Game’s second run at the MMO market is very impressive. The years of content already created for Lost Ark provide an enticing package filled to the brim with fun activities and exciting locals to explore. Each class is wonderfully unique, and the customization systems allow for an abundance of freedom to tailor to a variety of playstyles. I’ve had a great time with Lost Ark in these early days, and I’m looking to sink many more hours into it with friends over the coming weeks and months. Those looking to scratch an Action/RPG itch or sink time into an MMO won’t go wrong giving this adventure a fair shot.
And I haven't even mentioned naval travel, field bosses, or timed battles. In its sheer breadth of content, Lost Ark is gargantuan, and learning its intricate systems means being rewarded every step of the way, for a very long time. As it stands, after 90 hours, I have roughly 40% of each region completed, and have multiple characters well into the second tier of endgame content.
Excellent combat and an engaging endgame are undercut by Lost Ark's archaic MMO quest design and emphasis on microtransactions.
Lost Ark is a Korean MMO action RPG, in the vein of Diablo or Path of Exile. It features a beautiful world and engaging gameplay, but it's held back by clunky animations, mediocre voice acting and an unoriginal story.
Excellent Diablo-like combat struggles to make up for a grind levelling process baked into a cookie-cutter MMORPG template.
Lost Ark, at the end of the day, is a very good ARPG with MMO mechanics. The way the game funnels you through the initial content is like an amusement park ride with side quests. After that ride, though, you get dumped out at this giant, unexpected playground full of stuff to do. If sailing around the map, hunting giant monsters, and chasing upgrades sounds like a good time, then this might be the game for you.
Lost Ark is fantastic, but like all MMOARPGs, it demands a massive time investment and a ton of extra reading to get the most from it.
I am incredibly impressed with the size and scope of Lost Ark. Even some of the later storylines started to resonate with me a bit, albeit there’s a ton of throwaway sidequest content that exists just to fill space. I am less impressed with the game’s loot system so far, but I know I have not fully mastered all its finer details at this point. But in a game like this I wanted to get excited about new drops, but other than things looking cool, that never really happened in the first 40 hours here. Another complaint is that because this is such a well established game that already got a number of updates over the years, dumping everything here all at once can feel overwhelming. It’s just a whole lot of stuff and systems and things to sort through, and it’s easy to feel lost.
Lost Ark is the gold standard of Modern MMOs. Smilegate and Tripod deliver an incredibly polished experience that gives players dozens of dishes to choose from, all equally delicious. It hits on all those classic MMO beats, while injecting a fresh style and approach to all of it. Lost Ark has already proven to have some strong staying power in the east, and is now set up for a long and fruitful lifespan in the west.
A fun - if unoriginal - fantasy hack'n slash game both good for a single player experience and a multiplayer adventure- The free to play elements feel fair and the end game content is hard enough to pose as an interesting challenge.
Review in Italian | Read full review
So long as you're willing to play by its rules, Lost Ark it is an absolute blast thanks to its perfect blend of visceral ARPG combat and steady MMO progression.
It's beautiful, the gameplay is fun and nervous, the classes are varied, the lifespan is considerable...
Review in French | Read full review
Anyone discouraged from those popular concerns of free-to-play MMOs will find that Lost Ark is gentle in its pay-to-win leanings. There are predictably seductive premium purchases to be had, but most of them revolve around time-savers and special mounts/skins, and hopefully there's some more free Lost Ark content to come. The architecture of the game seems geared towards dutiful endgamers with decent daily rewards that won’t require dozens of hours a week to maintain. Past that, the early stages of its arrival look promising and there’s considerable content to devour at launch, all for free. Lost Ark is easily worth the download and feels remarkably fully-formed, but it should really thrive with new world events and additional endgame content.
Lost Ark is a polished, solid, substantial, and engaging free-to-play MMORPG that is very solo-friendly and offers a vast amount of well-made content for just about everyone. The combat is exciting and fun, the classes are appealing and varied, and the world is colorful and lush, if not necessarily state-of-the-art. The story isn’t going to turn heads, but the number and range of quests and side activities will keep you happily entertained. I’ve only scratched the surface, and I’m looking forward to seeing what the end game has to offer and what kind of community coalesces around Lost Ark.
Lost Ark is light on the MMO, and heavy on the action- RPG, taking all the elements from MMOs that make them great, and a few that make them a bit dull to fans of the genre. It's easy to get lost in the customization before you even set foot in the fleshed out world. The five main classes are the big star, each feels and plays differently enough making me want to replay the game just to try them out. Being able to tackle this game with friends will make for a better overall time with the game, but it isn't required to have a good time. Lost Ark warrants a look if you like action-RPGs, MMOs, or both.
While it’s clear that Lost Ark isn’t necessarily an ARPG, but rather a traditional Korean MMORPG with an isometric view, Smilegate is very clearly looking to cater to a specific audience. Lost Ark finds itself focused on a never-ending gear treadmill, and it does an extremely good job at it. Unfortunately, casual players who want to explore an interesting world or want diverse or more dynamic content will likely be let down. And while Lost Ark is fun, the arduous leveling process and repetitive endgame will likely lead to polarizing opinions about it, with most players either loving or hating their experience in the end.