Spidersaurs is loveable, looks fantastic, and nowhere near as hostile and hardcore as the games that inspired it.
Spidersaurs is a fun ride while it lasts, as well as a strong love letter to Contra, all delivered with WayForward's signature style. While it is very short and suffers from some minor issues following its transfer from Apple Arcade to consoles, it's still a good time and a strong purchase for anyone itching for some classic run-and-gun action.
Spidersaurs is a beautiful homage to a bygone era of over-the-top '90s cartoons and challenging platformers. The game does enough to make it feel distinct from similar games, adding in special abilities and beautiful art and voice acting. The game is a challenging yet short experience. If you are a fan of Contra, you won't be disappointed.
Overall Spidersaurs is a very good example of a modern take on the run and gun, whilst it doesn’t quite have the depth that some people may be looking for it certainly fills a gap in the quick play genre and is good for a travel journey or a quick game during lunch break. If you like the vibe of games like Contra, Metal Slug and TMNT then I would suggest giving this game a try.
For the Contra diehards among you, Spidersaurs is a great game. The difficulty can be brutal at times, but I'm sure I'll power through the higher tiers eventually.
For run ‘n’ gun fans, there’s a hell of a lot to like about Spidersaurs. Its enemies are varied and fun, its boss fights are challenging, and it’s excellently presented throughout. Only the odd difficulty spike that feels a little unfair and the stickiness of your character are likely to frustrate a tad. And so for its very reasonable asking price, it’s easy to recommend to those who want some attractive bouts of exhilarating action.
Spidersaurs does a good job of providing run 'n' gun fun but it's still just a Contra clone that plays it a little too safe despite its silliness.
My final thought on Spidersaurs is that it’s a great game. It pulls you in right from the start with the catchy intro, colourful art style and kickass theme tune. The gameplay is fast-moving and flows really well. It’s a game that will definitely appeal to many video game genres as well as retro gamers.
Spidersaurs is a run-and-gun shooter where I faced off against hordes of enemies as one of two newly hired interns. Is this adventure a blast from the past? Or is it outdated? Find out in this Rapid Review.
Spidersaurs do not reinvent the wheel and do not aim to do so. Like a good B movie, the game builds on everything that has been made in the run and gun genre and seeks to reuse key elements using a very good sense of humor. It's like a more accessible Contra made for the current times, quite pleasant to spend an afternoon.
Review in Portuguese | Read full review
"90s cartoon monsters escape the lab."
Review in Finnish | Read full review
Spidersaurs doesn't have the staying power of the great run-and-gun games, but it's decent fun while it lasts.
Spidersaurs may be short and lack content outside of story mode but its colorful cartoon stylings and solid run and gun gameplay make it a great twist on the classic genre.
I very much enjoyed my time playing Spidersaurs. Fellow fans of Contra will find something to love here, while fans of WayForward’s brand of uplifting and chaotic fun should also have a good time. This is the best unofficial spiritual successor to the Contra franchise I’ve played in quite a while, and a great example of a classic genre done justice in the modern era. If you’re itching to blast some hideous hybrids to a pulp, this is your game.
Even if it’s unfair and beyond cheap at times (it’s a Contra clone, after all), I loved Spidersaurs. It’s not just because of its utterly bonkers premise; its gameplay is tight, its level and enemy designs are superb, and it’s really replayable. One of the best Contra-inspired games I’ve ever played, and one of my favorite WayForward games of all time. It’s just a shame this game had to remain an Apple Arcade exclusive for so many years. I’m just glad it will finally be embraced in a way that does its gameplay justice.
Fans who miss an actual Contra game can find Spidersaurs to be a great substitute, from its controls to its unforgiving-yet-kinda-fair gameplay.
The frequent crashes I encountered on Xbox Series X, the increasingly bullet sponge nature of enemies, a fairly unsatisfying platforming and with simple level designs relying on cheap tricks such as traps every few steps and endlessly respawning enemies to keep the stakes high.