Thymesia Reviews
The end result is a small-scale game with lofty aspirations that miss the mark. Stealing specials is great, but everything surrounding that is unimpressive.
Thymesia certainly isn't the worst indie Souls-like money can buy. Especially for its reasonable price point, players get a handful of really fun and challenging boss battles, but I wish the levels in between didn't come across as filler. Thymesia ends up feeling like Bloodborne's younger, less-gifted cousin -- he may not be all that great, but he still has some redeeming qualities.
Thymesia is a very interesting game, with combat and gameplay that will remind us of Sekiro, but with its own personality. In addition, the design of maps and bosses are spectacular, as is their artistic design. However, to the soundtrack, the lack of epicness.
Review in Spanish | Read full review
Thymesia is a Souls-like with a few neat ideas.
By now we’re definitely starting to feel the effects of genre fatigue amongst soulslikes. And Thymesia certainly reaches a point where it can’t separate itself from the games that came before. However, there is still a lot of originality in its combat systems and world design so that the game doesn’t feel too derivative. It’s just a shame that clunky controls and awkward bugs hold it back.
A brutal challenge for melee fans that shines with bosses and the combat system, but remains too pale in the areas.
Review in German | Read full review
Thymesia proposes a soulslike formula with different ideas of value, but ultimately clearly shows the inexperience of a team at the beginning, which struggles to bear the weight of its ambitions.
Review in Italian | Read full review
Thymesia may boast more Bloodborne influence than its peers, but it fails to transcend its mediocre combat, appalling lack of enemy variety, and dearth of content.
Thymesia is for people who cut their teeth on the soulslike genre, have a dozen free hours, and really want to see what it’s all about.
Review in Polish | Read full review
Those desperate for something similar to Bloodborne might find Thymesia worthwhile, but it does little for those looking for a genuinely good experience.
Thymesia is unlikely to blow anyone's socks off, especially if they are a Souls veteran. A snappy, fluid, and visually striking experience doesn't quite make up for the lack of character and purpose the game unfortunately suffers from. You'll likely enjoy your time playing the game and fighting through the different locations and bosses, but Thymesia still fails somewhat to leave a lasting impression.
Thymesia reminds me the feeling of playing sekiro and bloodborne, its unique combat system have brought me 10 hours of freshing and exciting experience. However in the meanwhile, the game's plot, map design and other parts are rough. if you are a souls-like game fan, this is a game worth your time.
Review in Chinese | Read full review
Thymesia does more than enough to make its way out of the shadow of Bloodborne. It offers some fun levels to go around killing enemies in, and the combat is fast-paced, responsive, and most importantly, a lot of fun. Even its skill tree has some great ideas. This might not be the game for those who don't like a challenge, but for those who do, Thymesia is excellent.
Thymesia is a challenging title that is a MUST play for FromSoftware fans, an accomplishment for a debut title from a small studio.
Thymesia is not one of the best soulslike games, neither a very compelling one: it tries to overcome its technical limits with a good combat system, but it's not enough to encourage even the die-hard fan of the genre.
Review in Italian | Read full review
If you are itching to try a decent and lighter version of Soulslike games, then Thymesia is definitely worth investing some time into!
Thymesia understands the core of what makes the action genre so satisfying but fails to meaningfully execute on its ideas and world.
In the end, the thing I love the most about Thymesia is that it doesn’t try to be anything more than what it is. It doesn’t ask you to spend more time than you should have to in order to fully complete it, while being just long enough to not only leave you wanting more but carefully not overstaying its welcome. It’s not a perfect game by any means, but this is a terrific first attempt from a new developer, and I’m going to be watching OverBorder Studio to see what they’ve got coming down the pipeline next.
All in all, Thymesia comes together to form an interesting combination of Sekiro and Bloodborne. You have the limited weapons, parry mechanics, and talent trees of Sekiro, and the movement speed, setting, and general gameplay feel of Bloodborne. Despite being only 6 hours long, I feel as if the $25 price-point makes Thymesia worth at least one playthrough if you’re itching for a new Bloodborne-like.
Thymesia is a nice diversion - something that can keep you occupied until the next great soulsborne game gets released. That is its curse. It's a good game, with fast and enjoyable action, but lacks the immersive story and atmosphere, as well as the quality of level design and combat finesse that is expected from such titles.