Ironcast Reviews
Despite these issues, Ironcast is a very solid game and worthy of putting a good few hours into. It mixes genres nicely, but it has other features that really work to dampen the enthusiasm that even the most ardent RPG fan might have for it.
Ironcast has a fascinatingly complex base game, filled with myriad details to keep track of and a brilliant sense of strategy. Unfortunately, while serious tacticians will find themselves enjoying the nightmarish difficulty, anyone looking for a lighter challenge will be left in the dust, as permadeath and a merciless RNG slow progress to an unsatisfying crawl. That may seem like a personal problem rather than a serious criticism, but there is so much richness here that a lot of players will probably never get to see — repeating the same missions over and over again is only fun for so long, and "so long" is exactly what I said to Dreadbit's fiendish genre-blend.
Fans of mechs and match three will find a lot to like in Ironcast, but even they will eventually tire of the repeating missions and random nature of the game.
I haven't had the chance to play it on the PC, so I am going into this with a fresh open mind.
Ironcast has found itself the right home on the Nintendo Switch. In the way it plays, Ironcast benefits from spontaneous game play sessions which the Switch can provide due to its tablet mode.
Ironcast can be brutally difficult, but typically it is from poor strategic choices and not due to the lack of certain resources in the matching portion of the game. The inclusion of the Commendation Marks adds to the replay value of the game, as you can experience new content with each consecutive playthrough.
Ironcast will attract players who are into carefully selecting their elements before stepping into combat. Thanks to its interesting and well implemented mechanics, this is a game that can easily turn into an addictive experience. It should also be noted that Ironcast could use more variety and that its random components can have a disproportionate weight on the game's difficulty.
Review in Portuguese | Read full review
Ultimately, Ironcast stands tall as a much more innovative and deep game than I initially expected. A steep difficulty and solid strategy-first combat system take some getting used to, but intuitive controls and a smooth gameplay experience make it easy to get the hang of on a rudimentary level.
A decent strategy puzzle-RPG that displays all the good bits and mitigates the bad ones, pip pip.
Ironcast is a solid strategy game, easy mechanics and a deep level of customisation makes it worth coming back to.
Having to re-start the game after every death can be absolutely soul crushing but the satisfaction you get from winning an exhausting battle against an enemy Ironcast is remarkably satisfying.
At the end we have turn-based tactical game with roguelike notes, in a rather interesting setting and standard, but harmoniously blended game mechanics that will appeal to all those who are not indifferent to this genre of games, IronCast ruthless to newcomers but at the same time, it generously rewards those who are able to pass at least five tasks in a single life.
Review in Russian | Read full review
Ironcast is a neatly compiled amalgamation of various video game genres and is fairly intuitive to boot. It's easy enough to boot up and jump straight in without much handholding.
In the end, Ironcast is easily a fun game that you can get caught up in while playing. It keeps you engaged and planning, but not to the point where it becomes a chore.
The Switch eShop is attracting a fair few match up puzzlers of late, but Ironcast should be the first one to be considered. It might be a port, but you would be forgiven for thinking this was designed from the ground up for the Switch.
Ironcast is a must play for match-three puzzle fans! I may have lost to the first boss every time I've faced him (like 10 times), but I'm not discouraged to try again. The rogue-like approach to purchasing boosters and upgrades through Commendations keeps your heart in it for the long haul. I know with enough time my Ironcast will become over-powered in comparison to my wimpy-wimpy Ironcast I'm currently using, and I will not be seeing anymore of these screens.
Ironcast rewards those who aren't easily frustrated by loss. The constant losing can be discouraging, but the incremental progress made through each defeat means the game eventually gets easier and more satisfying. It also helps that the only mode happens to be long enough to sustain many losses, so it'll be quite some time before players reach the end. For puzzle fans who crave difficulty, Ironcast is worth checking out.
Ironcast is an esoteric little package with a lot to offer. The levels vary in difficulty and really do need you to keep your head in the game, despite it looking like a simplistic match-3. If match-3 and strategy are your thing, then this is a perfect game for you.
Ironcast is a daring title with a concept many would be terrified to touch. The reward is huge, though, as this might be one of the strongest match puzzle games on the market at this point, with depth unlocked thanks to the choice of theme. Every piece of Ironcast works together in a wonderful resonance between style and gameplay, and creates a unique and entertaining experience that fans of the genre will not forget in the near future.
Ironcast is the very definition of the saying "easy to pick up, difficult to master". The world, the characters and the art style are all top notch and really serve to draw you in, and once you are in, the compulsion to just have one more go is almost irresistible. The gameplay is balanced very nicely and we can't not recommend it, with only the freezes and crashes to really report as drawbacks. If you are looking for a puzzle game for your Xbox One, look no further than this. Picking it up would be a capital idea, what what?