Diablo IV Reviews
Diablo IV boasts a new look, with its new open-world and online format, but at its heart, it’s very much a classic Diablo experience. A little old-school still, sure, but the core combat is still as fun and addictive as ever, and there’s RPG mechanics for days to sink your teeth into. What’s not to love?
Diablo 4 is the herald of your newest time sink. Blizzard's constantly captivating ARPG went to refine rather than redefine, resulting in a familiar dungeon crawler that gives players fountains of loot and endless possibilities to blitz through increasingly vicious foes.
Diablo 4 will provide dozens, if not hundreds, of hours of entertainment for those seeking a solid action RPG looter. However, some may be left wanting by the story, power fantasy and some of the endgame.
Diablo 4 is the triumph an embattled Blizzard needs to steady its ship, and it’s a hell of a lot of fun.
What are we getting? An excellent game that reeks of a game-as-a-service, with tons of satisfying content. Diablo 4 looks like the best hack’n’slash on the market. The best h’n’s for me, a guy well versed in three previous Diablos, Divine Divinity and a bit of Grim Dawn.
Review in Polish | Read full review
Diablo IV's dark allure combines ingenious design choices to create an extraordinary Diablo that we couldn't have dreamed possible back in 1997.
Whilst Diablo IV could have done more to advance the genre or perfect its writing and tone across the entire experience, there’s no denying just how impactful this release is, especially for those of us who grew up alongside the series.
Diablo IV is an unquestionable win for Blizzard and one of their foundational franchises when it needed it most. An unrelenting commitment to vision, redefined Sanctuary, never-ending player progression, and excellent boss fights are just a few of the reasons Diablo IV isn't held back by uneven pacing and recycled content.
I was mostly enthralled exploring Sanctuary, dungeon-crawling, and wreaking havoc. However, the experience was marred by some spotty online issues, bouts of repetition, and uninspired lore.
Diablo 4 doesn't revolutionize hack and slash RPGs like its predecessors did, but its blend of new and old features works quite well. Its return to a darker, gothic art style that embraces gore, ugliness, and religious imagery really makes its world effortlessly etch into your mind the detailed shapes of demonic sculptures and remains of obliterated foes.
There are still dozens of hours left in getting my Rogue to where I’d like them to be, and many more demons to slay, new classes to try out, Dungeons to tackle, and Ancestral Items to find and equip. Diablo IV is massive, but it’s also something to savor.
As a loot-focused game as a service, Diablo IV currently delivers a satisfying level of quality, offering numerous hours of enjoyable character build. However, I have concerns regarding the game's long-term support and future updates.
Review in Chinese | Read full review
The return of the queen of darkness, as seen so far, seems to be no better than this.
Review in Italian | Read full review
If you are a fan of the previous games then absolutely grab a copy. If you haven't played a Diablo game before but like the idea of hack and slash with a healthy (or perhaps unhealthy) dose of loot clicking then grab a copy… basically… just grab a copy!!! Lot's of fun and a great example of how to bring an old game back to life like a necromancer summoning a Lich.
Diablo IV is a must-play for fans of the series and newcomers alike. It invites you to lose yourself in a world of darkness and embark on a thrilling journey filled with relentless battles, captivating storytelling, and a hauntingly beautiful audio-visual symphony. Just ignore the extraneous limb reaching for your wallet.
Diablo 4 is an excellent game and a fantastic next step for the ARPG genre. Smartly melding Open World and Online elements with traditional dungeon crawling and loot farming, this game will become the favorite time-sink of millions for years to come.
Diablo 4 feels like a statement game from Blizzard, a “we’re back” for anyone who was concerned after Diablo 3’s rough launch and the middling reception to Diablo Immortal. It’s the sequel to Diablo 2 people have been waiting for, and it doesn’t disappoint. Diablo 4 is a game about legacies, so it’s fitting that in developing it, Blizzard has re-solidified the franchise’s — and its own.
We had high expectations for Diablo 4, and we’re so happy to say that Blizzard has smashed them. This is a title that takes Diablo 3’s meaningful quality-of-life improvements and expands upon them with aplomb, while also bringing back the much-loved look and feel of Diablo 2. All the while, it’s not too focused on the past, taking the series into open world territory and making it more story-led than ever before. And what a story it tells: we never expected to be so invested. But more importantly, we can’t wait to start a new character and jump once again into the endgame. Diablo 4 is devilishly good – the best Diablo game yet, in fact – and it only stands to get better.
If you're in the mood to slay blood-lusting demons with an unhealthy dose of loot-clicking, Diablo IV is perfect for you. The sequel doesn't reinvent the dungeon-crawling space in any way, but borrows ideas to offer intensely frenetic combat, robust progression, and totally knocks it out of the park with its dark, sacrilegious themes that turn its sprawling open world into literal hell. The tight enemy scaling is certainly a downside, but Blizzard evens it out with diverse classes that synergise uniquely with abilities, making encounters increasingly thrilling. The presence of microtransactions — albeit cosmetic-only — is a sour sight and the narrative would've surely improved with better pacing. Overall though, it's devilishly addictive!