Park Beyond Reviews
If there's one thing Park Beyond can't do, it's its management system, which doesn't work correctly and will frustrate you. So, if you prefer a sandbox, Park Beyond is a game you can enjoy. If you're looking for a theme park operation simulator, you should go back a few years when simulators still knew their limits.
Review in Czech | Read full review
Park Beyond may have lightyears ahead with its impossification mechanic, but other features and bugs encountered made it not worth the while of spending hours sinking in the game.
Park Beyond will probably be pretty good one day, but it is not this day. Currently, it's a theme park building sim that doesn't include features that we'd consider to be a basic requirement of the genre, it's poorly balanced with systems that feel wildly misjudged, and it's also riddled with bugs and glitches that range from comical to pad-tossingly infuriating. Avoid it like Alton Towers during the school holidays.
Despite making an excellent first impression, Park Beyond ends in a downward spiral that's exciting in a coaster, but lethal in an economy.
Despite its veneer of limitless design possibilities, players are ultimately constrained in the types of attractions they can create and pursue during the campaign. While Sandbox mode is your best bet for getting creative with all the bells and whistles Park Beyond has to offer, it too is not immune to the myriad of glitches and technical issues present throughout the game. Although you can spend hours designing and constructing your ideal park, the looming threat of crashes diminishes the incentive to do so, even in Sandbox mode. While there is an innovative theme park sim beneath all the glitches and design flaws, Park Beyond ultimately doesn’t break new ground in its genre and would benefit from taking a few pointers from its predecessors.
Park Beyond brings a delightful sense of whimsy to park sims, but gets derailed by frequent bugs, poor staff control, and bad economics.
This throwback management sim's incredible building tools are let down by a limp campaign and a serious lack of depth.
In fact, having not previously played any amusement park simulators, Park Beyond was exactly what I expected. All sorts of actions I performed throughout the game and all the mechanics included were more than expected, but I don't consider that to be entirely a bad thing; It is not necessary to reinvent the wheel when it is in perfect condition. Throughout the time I've spent with the game, my main notes are related to its performance and, given its price of 50 euros on Steam, I had a more polished experience.
Review in Portuguese | Read full review
Park Beyond's premise is an exciting one that's full of promise, but its technical issues, gameplay limitations and core fundamentals hold it back from being a truly polished park tycoon title.
Park Beyond goes beyond just a fresh coat of paint in the genre and sets a new standard for future games with innovative ideas and challenges. It invokes fun and nostalgia reminiscent of Theme Park, which must have been its inspiration.
As much as it inspires fun, the larger your theme park ambitions grow, the more Park Beyond throws extreme roadblocks in your way. There is still hope it finds a more wholesome balance in the future, but for now, the quest for the perfect park feels unfairly locked away.
I can see what they were going for with Park Beyond, and they did get achingly close to it, but right now, and at least in its console variant, it’s not quite a recommended game without a little bug stomping and AI fine tuning. Also an option to switch on total bastard mode, so I can be the truly evil park operator of my dreams wouldn’t go astray, Limbic Entertainment. Just a thought, you understand.
Park Beyond is not a bad game, far from it, but it will fully satisfy only the curious, those who have never really had the opportunity to dive into a real management game, or who have neither the desire nor the time to devote themselves to it.
Review in French | Read full review
Park Beyond takes you into the mind of a manager who must ensure that an amusement park runs smoothly and brings in money. Sounds interesting, but we already know this formula from Planet Coaster. Park Beyond borrows a lot of elements from that game and that makes Park Beyond feel like a cheap clone in a new jacket. Certainly not a bad game, because customizing your roller coaster yourself is a fun option. Don't expect too much from it though, because it's fun for an afternoon and then you're done.
Review in Dutch | Read full review
Park Beyond is nice visually, however it's so buggy at the moment, it can't really be recommended. If it's fixed, it will be a fine alternative to RollerCoaster Tycoon.
Review in Slovak | Read full review
Park Beyond is a spectacle to behold with some great ideas, but the glitter and lights don't quite hide the shaky foundations that desperately need some repairs.
There are some technical issues yet to be solved in Park Beyond, but the game does a pretty decent job in giving you the control of your own theme park. Yet, the experience is very limited and can't fully deliver the vibe that creative players legitimately expected.
Review in Italian | Read full review
Park Beyond is a decent game for fans of the theme park simulation genre, its gameplay is solid enough, and there are many options to choose from when building the park of our dreams. It lacks originality, though, and there are still quite a few bugs and glitches that can negatively impact players' experience.
Review in Italian | Read full review
Park Beyond is a good theme park management simulator, deeper than it seems, but with a differentiating factor (impossible fantasy attractions) that does not convince or compensate for the scarcity of roller coaster models available.
Review in Spanish | Read full review
Even with its twisted takes on nostalgic ride designs and copious whimsical fanfare, I was left feeling deflated by Park Beyond's business-oriented objectives and lack of investment in unbridled player creativity. For a game that endeavors to push the limits of your imagination, it's a little too concerned with whether you’re tall enough to ride.