Tom Clancy's The Division Reviews

Tom Clancy's The Division is ranked in the 75th percentile of games scored on OpenCritic.
8.2 / 10.0
May 14, 2016

A largish open world with a variety of content. The storyline needs to be expanded upon.

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8.1 / 10.0
Mar 29, 2016

I'm also probably going to head back into Tom Clancy's The Division in the weeks or months to come as more content emerges and bugs get fixed. Ubisoft has something with serious potential, and it'll be intriguing to see what shape this world takes. I also want to see what stuff awaits in unexplored corners of the Dark Zone. That's really it.

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8 / 10.0
Mar 15, 2016

The spongy, fantastical gunplay stands at odds with the Tom Clancy brand, but The Division features some great combat arenas and a well designed loot system that keeps you coming back for better gear

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8 / 10
Mar 13, 2016

Despite oddly overpowered enemies and repetitive level grinding, The Division succeeds thanks to its rich world, strong campaign, and impressive online functionality.

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Mar 14, 2016

The side content is too repetitive, but The Division's main content and exciting multiplayer component stand out and make this thing worth seeing, provided you've got some like-minded friends around.

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8 / 10
Mar 14, 2016

By and large, The Division lives up to the years of hype and high expectations. At its core, it marries solid cover-based shooting with a loot heavy RPG and an enticingly beautiful setting, but it really comes together when you can team up with friends and take on enemies, whether rebellious AI factions or other agents in the fraught and tense Dark Zone.

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8 / 10
Mar 23, 2016

Frustrations with its servers aside, The Division is what I wished Bungie's Destiny would have been. It has an engrossing and fascinating story, a wide variety of loot to collect, and collectibles and side missions that help give a much clearer picture of the terrifying reality of what would happen if New York City was hit with a deadly, flu-like virus.

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80 / 100
Mar 15, 2016

When The Division fires on all cylinders, it's really something; a solid loot-shooter, with engaging mechanics and the perfect set-up for co-op online. What bogs it down, between a lack of variety and a mix of technical hitches, keeps it from reaching those heights. For now, it's a serviceable squad-based shooter effective at eating up a couple hours a night with friends.

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Mar 16, 2016

This collapse caused various factions of armed looters, rioters, murderers and thieves to pop up all over the city - along with stray dogs and scurrying rats - patrolling the snowy, litter-filled streets and killing indiscriminately, taking whatever they want. Fortunately, the government had set up an armed militia of cover-hugging sleeper cell agents, and they're sent in to restore order by... patrolling the streets and killing indiscriminately, taking whatever they want.

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8 / 10
Mar 21, 2016

Any enjoyment to be found in The Division could easily have been smothered by its tremendously dull side content. Fortunately, it's saved from some all too familiar open world bloat by not only the high stake thrills of the Dark Zone but its top notch story missions. When added to a wealth of other positives – like its loot system and detailed open world – this entertaining action RPG manages to muster more than enough antibodies to overcome what thankfully turns out to be a mild case of the Ubisofts.

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8 / 10.0
Mar 23, 2016

Ubisoft has created a wonderful world for gamers to play in, but The Division is held back by a lack of mission diversity and some gameplay quirks.

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8 / 10.0
Mar 25, 2016

Even with its blemishes the Division establishes itself nicely as a new tent pole for Ubisoft and the Massive Entertainment studio and lays the foundation for future expansions to come.

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Mar 14, 2016

Like Destiny, The Division ruthlessly exploits the pleasures of the RPG, MMO and shooter to create one hideously addictive feedback loop. Combine that with the excitement of demanding co-op play and it can be an unstoppably thrilling game.

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Mar 16, 2016

If The Division was without its Dark Zone, it would be an ignorable, banal experience - a soulless grind in a game created by committee. It's to the credit of the game that this one additional section elevates the experience from this, to something actively great. Contrary to advice The Division might give you, stay out of the Dark Zone at your peril.

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4 / 5.0
Mar 16, 2016

Right now though, at launch, The Division is a well-made open-world shooter with lots of ways to keep you busy. It borrows from the right games and improves on them while still doing enough different to feel like its own game instead of a rehash.

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8 / 10
Feb 29, 2016

Approach it with the view to completing the campaign and sightseeing New York with friends and you'll have a blast. But this isn't a world you'll be living in for years to come.

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8 / 10.0
Mar 17, 2016

The Division is a strong start for a game that Ubisoft is clearly aiming to keep alive for a long time. It gleefully fulfills promises instead of just making them, even if some of its later elements fall prey to the inevitable wait for more content.

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8 / 10.0
Mar 16, 2016

In its current form, "The Division" is an impressive newcomer in the shoot-and-loot genre, but success in the genre is defined by more than just first impressions. Games with no end need regular support from developers that adds new missions, gear and areas to explore. It's too early to tell how "The Division" will evolve in the coming months and years, but the current offering is an excellent starting point.

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80%
Mar 12, 2016

A co-op, third-person cover shooter with a whole load of loot-based, ability upgrading, gear crafting, stat levelling stuff built in, The Division is an entertaining game. If you want to play through all the content and move on, you'll have a good time. If you've a weakness for loadout-tinkering and don't mind grinding, it could be your new obsession.

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8 / 10
Mar 31, 2016

Tom Clancy's The Division is an enjoyable shooter with social implementation for those that want to play with friends. After putting 50+ hours into the game, completing the story and running around the Dark Zone as a rogue, Massive will need to keep updating the game with new end-game content. Daily missions are currently the same content, but harder, and running the same missions for the umpteenth time will eventually grow tiresome. The Division has a solid base to build off of, and I'm sure that Massive will keep updating the game with new activities for players to enjoy.

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