Mafia 3 Reviews
Mafia III is one of the best stories in a video game I have played this year, heck I would go as far as to say this generation. It is wrapped around some pretty standard and repetitive open world game design though, which does do it a disservice. Still, the locales and world resonate with me, and the story kept me coming back for more, and that speaks volumes.
Although the missions are repetitive, the gameplay itself is amazingly fun.
Mafia 3 has good intentions, and a patch should be able to fix the graphical issues, but the boring missions needs a whole new direction. It's a sin that a game with decent mechanics finds itself knee-deep in the mud of a mediocre structure. Perhaps you should just paint it black.
Astonishing amounts of work have gone into this, to creating such a vast detailed city, writing an apparently infinite story, building something on such scale. And then this has been dramatically let down by the dreadful AI, a woeful inability to edit, and the mindnumbing monotony of its identical missions. I'm fascinated by it, but I absolutely cannot recommend it.
Mafia III has two problems that destroyed the game: its technical problems, and the repetitive gameplay. I still liked a lot about this game: its story, characters, the freedom of completing your objectives any way you want, and taking over its world. While its one the games I've enjoyed the most this year, it still had those two issues that negatively impacted the overall experience.
Review in Arabic | Read full review
Mafia III has some great characters and a lovely world to explore, but it at its core it is an uninspiring sandbox game, of which I expected more.
Mafia III's main plot is one of the better-written stories I've played in recent game history. The problem is the gameplay is bloated with a lot of busy work and weak side content that detracts from this great tale.
Mafia 3 seems to be a great game that was rushed to meet deadlines. Whether this decision was based on meeting quarterly expectations for parent company Take-Two or if it was due to the development budget running out, this game would've greatly benefited from a couple more months in development. Sadly, it's paid the price for its rush to market with a noticeable lack of polish across gameplay and presentation.
Mafia III's lengthy campaign, great story and good character development neither overtake it's repetitive gameplay and numerous bugs nor change the fact that it's not a true heir to the Mafia series.
Review in Persian | Read full review
Mafia 3 bietet eine der besten Geschichten eines Open World Games der letzten Jahre und liefert zusätzlich einen passenden Schauplatz der eigentlich nur durch starke technische Probleme heruntergespielt wird. Fans von einer gut durchdachten Story und gelungenen Haupt-Quests, werden mit Mafia 3 auf jeden Fall ihren Spaß haben.
Review in German | Read full review
Despite being upfront about racism and dealing with it in a thoughtful manner and having an enthralling story, to experience it, Mafia 3 asks the player to go through one of the most repetitive missions designs in the decade.
Review in Portuguese | Read full review
Mafia III is an enjoyable and fun game, even if you don't have to expect the splendor of GTA V, the insanity of Saints Row IV or the great locations of Far Cry 4.
Review in Italian | Read full review
In the end, it's the story and the world that help separate Mafia III from other open world titles.
Though Mafia III's storytelling is exceptional in every way, it's not quite strong enough to compensate for dated gameplay, repetitive missions, and technical issues.
An occasionally frustrating open-world experience that's greater than the sum of its parts.
Mafia III is a case study in why open world does not always make things better. What begins as something really tight and interesting quickly spirals away from that strong core and ultimately ends up as little more than yet another sandbox game this generation.
As clever and original as it is tedious and broken, Mafia 3 has the makings of a classic, but doesn't go the distance.
It roars out of the gate and looks like it could be tackling difficult subject matter in a meaningful way, but quickly devolves into a mindless revenge story
If it weren't for the astounding number of glitches and lack of mission variety, this would be my game of they year. The story is captivating, the world is immersive (yet lacking content), and the gameplay is nearly flawless.