Blow does it again. Exquisitely layered puzzles populate a world that will keep you guessing.
Big, beautiful and rewarding, Jon Blow's enigmatic puzzle epic is virtuoso game design - and only a fraction too clever for its own good.
The Witness has a power and pull that carried me throughout the more than 40 hours it took to complete it for the first time, and that, even now, beckons me back to confront the mysteries I left unsolved. Its graceful combination of tangible goals, obscurity, and freedom creates ample opportunity for small victories and grand revelations alike. For the most part, its themes weave themselves beautifully throughout the gorgeous world and wide variety of puzzles, but even when it breaks subtlety in favor of a more heavy-handed approach to exposition, it never detracts from the truly fulfilling moments The Witness offers in terms of solving its physical puzzles and unlocking its deepest mysteries.
A colossal achievement in puzzle gaming, with a very cleverly conceived setting and story, but the lack of variety and reward becomes stifling.
As brilliant as it is infuriating, The Witness' ingenious puzzles all too easily have their shine worn away by length and a constantly extending complexity.
Fun and inventive challenges wait around every corner. If you want something more than a barrage of thoughtful puzzles (like a story), you should look elsewhere
The Witness is uplifting and frustrating
In both structure and detail, The Witness is an original, difficult, and ultimately rewarding puzzle game.
A meditative masterpiece of virtual architecture and puzzle design.
The intricate puzzles and tantalizing secrets of this starkly gorgeous, mystical island are enough to lose yourself in for dozens of hours.