Doom Reviews
Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
Doom's superb campaign makes up for underwhelming multiplayer in id Software's remarkable comeback.
Despite a drab multiplayer mode and limited level creation tools, Doom is a cheeky and fulfilling return to pared-down acrobatic gunplay.
As graceful a marriage of old school action and modern sensibilities as you could probably hope for, despite the so-so multiplayer and repetitive setting.
Intelligent, involved, and relentlessly exhilarating, now, just as in '93, the most exciting FPS around is a game called Doom.
The campaign is a glorious, bloody return to form for the godfather of first-person shooters, but the multiplayer and SnapMap can't match
Doom doesn't shy away from the spirit that drove its forebearers to greatness; a decision which cements its relevance despite its predictable structure and unimaginative multiplayer.
Doom struggles somewhat to finish what it starts, and for a franchise that practically created what we understand as shooter multiplayer 22 years ago, its largely flavorless multiplayer is surprising. But on the whole, as a new interpretation of one of gaming's most formative, difficult to pin down cyphers, id has done a pretty great job in making something that feels familiar and fresh, and, most importantly, pretty damned fun.
A breathtakingly intense shooter that drags a little towards the end.
It's hard to imagine a better Doom game in 2016 than this exhilarating, darkly witty new take on id's classic.
id Software has taken its original, no-BS Doom formula and very successfully repackaged it for the modern era. The result is a thrash metal loud, gloriously gory, blisteringly fast, and thoroughly entertaining oldschool shooter. Both the single-player and multiplayer modes are basically throwbacks to simpler times, but are wrapped up with contemporary trimmings to create a package that fans of the original Doom games should really enjoy.
I had no idea it would be this much fun.
DOOM is hands-down one of the best reimagined and exciting FPS games this generation.
Doom is a truly spectacular bit of ultraviolence, but it's deceptively smart in how it goes about it. It knows that all you want to do is blow stuff up in increasingly more brutal ways, leading to a single player that is probably the best FPS campaign since Wolfenstein: The New Order. While multiplayer is almost a damp squib, Snapmap allows for those with creative minds to unleash their creativity with an easy-to-learn map editor. To describe Doom in two words: Bloody brilliant!
id Software gives a master lesson on how to create an exceptional campaign in an FPS by looking at the origins of the genre. Multiplayer is bweighy although the level editor makes up for it by offering almost limitless possibilities.
Review in Spanish | Read full review
That a first-person shooter like Doom exists in 2016 is shocking. Its levels are vast and intricately designed, its gameplay diverse and joyful, its toolset robust. Multiplayer is its weak link, but the adaptability of SnapMap is more than enough to offset that.
Doom is the best possible way to play, in 2016, something that was great in 1993. Unmissable.
Review in Italian | Read full review
id Software has taken its original, no-BS Doom formula and very successfully repackaged it for the modern era. The result is a thrash metal loud, gloriously gory, blisteringly fast, and thoroughly entertaining oldschool shooter. Both the single-player and multiplayer modes are basically throwbacks to simpler times, but are wrapped up with contemporary trimmings to create a package that fans of the original Doom games should really enjoy.
It may not be genre-defining like its progenitor but it's easily the best shooter on the current crop of consoles and one of the finest first person shooters of recent years.