Banishers: Ghosts of New Eden Reviews
Banishers: Ghost of Eden is a unique title that just stumbles along the way. It has some severe pacing issues and clunky combat that really drag down the overall experience. I wanted to love it a lot more than I did. It feels like Dontnod’s usual unique take on a genre that feels just a bit undercooked. Still once it drops in price and perhaps receives a few updates, I think this could easily graduate to the status of hidden gem. There are a lot of cool concepts here that I really enjoyed. I just wish I didn’t have to wait so long to get to them.
Overall, Banishers: Ghosts Of New Eden is an interesting and innovative action RPG with a few flaws here and there that stop it from being perfect. Its emotionally strong core story will keep players pushing to the end, while its key moral mechanic does have enough complexity to make players think about their decisions. It may have its clunky moments, but it's nonetheless something beefy for players to sink their teeth into.
Despite some frustrating design choices, pacing and technical issues, there is a prevailing magnetic chemistry to Banishers: Ghosts of New Eden that is felt within its narrative and mirrored in its gameplay, in large part thanks to its two brilliantly written and acted protagonists. Its thoughtful dissection and unique exploration of grief ultimately resonated with me in a way that allowed me to forgive most of its other sins.
Banishers isn’t going to appeal to those who demand continuous action and top-tier combat. The fact is, there are just so many games that do hacking, slashing, and shooting so much better. Banishers is for those who want to be told a scary story and face some difficult moral choices along the way. It’s for those who relish the opportunity to play as a pair of seventeenth-century supernatural detectives and solve some spooky mysteries while coming up with a solution to an inevitable, and much more personal problem. Banishers felt like we were living in a Washington Irving story such as The Legend of Sleepy Hollow, so if you think this sounds like a vibe, then we’d highly recommend it.
An excellent action-RPG that follows in the footsteps of God of War and The Witcher 3 while proposing a very different but equally fascinating setting and two really cool main characters. Net of a few technical stumbles and some design naivete, Don't Nod's most ambitious project hits the mark rather well.
Review in Italian | Read full review
There's little doubt Banishers: Ghosts of New Eden is Don't Nod's finest action game yet. I would also venture to say it's one of their best games, period, and it's also a great action RPG in its own right thanks to enjoyable combat, a big world with lots of content to explore and interesting stories to experience, and particularly for the amazing couple of lover protagonists.
Banishers: Ghosts of New Eden sees developer DON'T NOD reach a new development peak, as it marries an excellent narrative with engaging and enjoyable gameplay. Poor enemy variety and technical flaws hold it back from true greatness, but its excellent, story-focused side quests on the other side make a few drab combat encounters worth pushing through. The studio's best game to date, Banishers: Ghosts of New Eden is a new IP we hope is here to stay.
Banishers: Ghosts of New Eden is a splendid experience crafted intricately by Don’t Nod. The game starts off strong, but a bit of the allure wears off over time as you peek behind the curtains of the various systems within the game. That said, the game’s intriguing narrative, relatively tough decisions, and overall solid gameplay elements make Banishers: Ghosts of New Eden one of the strongest gaming experiences of early 2024.
While not a masterpiece, Burnishers: Ghosts of New Eden is a very solid game. And the unique dark fantasy setting is a huge advantage.
Review in Russian | Read full review
Banishers: Ghosts of New Eden is the kind of game we don’t get very often; the kind that does a lot with very little, yet in a way that speaks perfectly to my tastes as someone who enjoys video games as a storytelling art form. Don’t Nod’s latest effort transcends anything it’s made before, in my eyes, being a narrative-focused single-player RPG that places its characters firmly at the forefront, fully leaning into its unique premise to the point that Antea and Red’s nature as ghost hunters influence everything from dialogue options and combat, to the upgrade system and of course the world.
Banishers: Ghosts of New Eden is a deeply emotional collection of human stories, of both the protagonists, but also the settlers of New Eden. The combat is nothing great, but the stories within certainly are. You'll be surprised at how easily you can empathize with late 17th century colonials, which is the magic of developer Don't Nod.
Ultimately, Banishers: Ghosts of New Eden is a solid action RPG, but its value is limited by a general lack of polish in the core mechanics.
Review in Italian | Read full review
Banishers: Ghosts of New Eden is a hauntingly beautiful tale of two lovers embarking on a treacherous journey that tests their relationship through tragedy. With a world and combat that emulate the God of War reboot, and side quests similar to The Witcher 3, this is one of 2024's early must-plays, even if its moral decisions are restrictive.
I thought this game was going to be good, it was going to be fun, it was going to have a good narrative, but it was going to be an interesting game that wouldn't catch on with the community. And I really want him to, because I was happily erring in my judgment. Banishers: Ghost of New Eden is a great game at all levels. It's a living demonstration of how to use your resources in the best possible way, how you can make an ARPG without sacrificing quality storytelling or fun combat, in a smart way.
Review in Spanish | Read full review
In the end, we see that it's a game that has a lot of good ideas, but didn't know how to execute them all in the right way.
Review in French | Read full review
Though the length of Ghosts of New Eden’s campaign is useful in establishing the intimate relationship between Red and Antea, it makes the rest of the game feel padded, especially if you’re doing the enjoyable, story-rich sidequests. There just aren’t enough enemy types or Manifestation skills to keep combat feeling fresh, and what you learn within the game’s first 10 hours is more or less what you’ll be doing for the subsequent 20 to 30.
Melancholic adventure with strong stories and good ideas, but which often gets in its own way.
Review in German | Read full review
Banishers: Ghost of New Eden's excellent characters and storytelling are diminished by its mundane world structure and repetitive combat.
Most gameplay elements in Banishers: Ghosts of New Eden have been done before, but they're pulled off way better in this title. The choices you make carry the already gripping story. Missing out on this experience may haunt you for years to come.