ADR1FT Reviews
Overall, ADR1FT has good intentions, but it just fails to execute them phenomenally. Aside from the stunning visual moments — namely moments where you are in the open and can look down at the Earth as it is lit up at night, ADR1FT is a tedious experience that should have been just a 2 hour ordeal. The game's lack of urgency — other than the constant cycle of oxygen tank-grabbing, makes it incredibly hard to believe that my character is struggling to survive at all.
Even if played in its traditional form, Adr1ft can be entertaining and impressive thanks to its unique setting. However, the console edition is still suffering from the previous version's lacks, such as its repetitive gameplay as well as some technical problems that can strongly compromise the playability of this product.
Review in Italian | Read full review
Adr1ft is a game in love with space. It finds seduction in the void, and inside the debris of a botched reach for the unknown. I've never before seen space above Earth portrayed by such convincing beauty in a game. Alas, it is at the service of an unbefitting journey mired by clumsy movement and contrivances more heavy-handed than the story behind the disaster.
The most impressive mechanical feat of ADR1FT, however, is the three-dimensional movement system of the player and free floating objects.
Adr1ft has a great concept behind it, but like many others it fails to execute it quite right. The game's lack of urgency makes it hard to believe that I'm struggling to survive in the vastness of space. It's bare bones gameplay may be fun for most,but its lack of interaction and simply drifting through the vastness of space is just simply boring. It can be beautiful to look at and its score is delightful when it's there. Adr1ft just doesn't bring enough to the table to make it a great outer space survival experience.
Adr1ft is by no means a bad game, but it comes with a few key caveats. Its opening hour is fantastic, as you begin to piece together what has happened and perilously search for the next oxygen canister, but it's the back half of the game that severely lets this intergalactic adventure down. And despite the story and its setting being so intriguing, it's not enough to paper over the glaring flaws present.
ADR1FT is a beautiful take on the space disaster genre, but ultimately one that not everyone will get pulled into. It's subtle, slow, and crawling at times, instead of intense, bold, or peppered with action moments. It could have used a bit of both personally.
The refusal to accept ADR1FT being part of the "walking sim" crowd has, weirdly, made it less of an easy recommendation, but a recommendation nonetheless, because although it can be frustrating, it's hauntingly beautiful, and a sensational example of how a well crafted environment can be enough to pull you across the finish line.
A perfect experience to live with Oculus Rift, but also with a normal PC doesn't go unnoticed. Too bad the gameplay is weak and quite boring.
Review in Italian | Read full review
Adr1ft has everything that a walking simulator should have and gives us the entire outer space to dive into. This game will reach its true potential when PlayStation VR comes out.
Review in Spanish | Read full review
ADR1FT is a game torn right down the middle. It places the player in a position of imminent danger, but invites them to relax and enjoy the scenery. It gives you a fun way to jet around in 3D space, then gives you nothing to do with it but navigate corridors. It wrote and recorded an extensive backstory, but presents you little reason to care about it.
Adr1ft is a gorgeous game with a moving personal story, but its systems clash against one another, creating tedium and boredom throughout.
As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.
Adr1ft's mix of tense gameplay and mature storytelling stays with you after the mission's end
Without virtual reality support to increase the novelty this this would-be walking sim proves a disappointingly bland experience.
Visually stunning, Adr1ft is hindered by shallow core mechanics and a serious lack of interactivity.
Beautiful as you could ask for, especially in VR, but exhaustingly repetitive.
Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft's repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting would've been put to better use if the story weren't so vague.