Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft's repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting would've been put to better use if the story weren't so vague.
Beautiful as you could ask for, especially in VR, but exhaustingly repetitive.
Visually stunning, Adr1ft is hindered by shallow core mechanics and a serious lack of interactivity.
Without virtual reality support to increase the novelty this this would-be walking sim proves a disappointingly bland experience.
Adr1ft's mix of tense gameplay and mature storytelling stays with you after the mission's end
Adr1ft is a gorgeous game with a moving personal story, but its systems clash against one another, creating tedium and boredom throughout.
As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.
ADR1FT is a game torn right down the middle. It places the player in a position of imminent danger, but invites them to relax and enjoy the scenery. It gives you a fun way to jet around in 3D space, then gives you nothing to do with it but navigate corridors. It wrote and recorded an extensive backstory, but presents you little reason to care about it.
Adr1ft has everything that a walking simulator should have and gives us the entire outer space to dive into. This game will reach its true potential when PlayStation VR comes out.
Review in Spanish | Read full review
A perfect experience to live with Oculus Rift, but also with a normal PC doesn't go unnoticed. Too bad the gameplay is weak and quite boring.
Review in Italian | Read full review