Tales of Zestiria Reviews
A long JRPG with a lot of content. Enjoyable but brought down by too many battle systems, and a story that isn’t very good. However it’s a quantity over quality smorgasboard of JRPG goodness.
Just be sure to take a look at the fan-operated wiki and study up on skill stacking, because you’ll need it when your NPCs bum rush a boss without their guard up.
Tales of Zestiria may not be the greatest entry in the Tales series, but it is certainly worth the time of any well-established Tales fan.
Tales of Zestiria, despite its pointless attempt to reinvent the wheel, holds its own very well and is a solid and enjoyable RPG. Some longtime fans may end up being disappointed due to the attempt to fix what wasn't broken, but it all ultimately fits together and works well enough. This might not be the King Arthur of the Tales series, but it's still at least present at the Round Table.
Tales of Zestiria offers something new in the form of a unique, more element-focused battle system and an interesting new race.
Minor flaws, but still a contender for JRPG royalty
Tales of Zestiria is one of the worst Tales games to date.
So then, Tales of Zestiria, senpai knows you tried really hard, but maybe with a little bit more time and polish, you could've done a lot better. Better luck next time.
After almost 20 years, the Tales series is still going strong with Tales of Zestiria, which offers fast paced action-oriented combat that makes this entry yet another fun adventure in this long running franchise.
Let down by its story, dialogue, and visuals, Tales of Zestiria is still pretty good - but not quite good enough.
Overall, even with its imperfections, Tales of Zestiria is a game that I truly loved playing. I am so happy I picked it up on a whim, and unless some super incredible RPG comes out before December ends, I can safely say this was my game of the year. For sure.
An ambitious but flawed RPG experience.
Love Tales, hate Tales, or just don't care - Zestiria will give you exactly what you expect.
Tales of Zestria is a solid addition to the "Tales of" series by Bandai Namco. While this is not an excellent game it is far from being one deserving of being tossed onto the scrap heap. If you are looking for a game with a solid combat system that is not the run of the mill turn based or active time based system then this might be the game for you. However if you are looking for a game that provides a solid and consistent narrative experience you may be put off.
There's a lot to like in the world of Zestiria, and fans of JRPGs will no doubt find a lot to like here, but at the end of the day it's still just another Tales games. Nothing more, nothing less.
It's got nothing on Final Fantasy at its best, but it's still an excellent example of the genre with some fun twists on RPG traditions.
Tales of Zestiria desperately tries to retain its retro JRPG roots while also attempting to stay relevant. The stat-heavy nature of the game combined with numerous unimaginative dungeons slows it down to a crawl, which is unfortunate because the fast-paced combat is enjoyable. Sadly, this game tries to appeal to old and new gamers, but loses its identity in doing so.
Tales of Zestiria is a perfectly competent but unremarkable Tales title. It's fun to play and has a solid cast of characters, but the experience is dragged down but a lackluster plot and poor level and area design. It tries some ambitious things but generally to its detriment, and at the end of the day, it's a B-tier Tales title. If you're in the mood for a good JRPG, Zestiria fits the bill, but don't expect anything outside of the norm.
Tales of Zestiria remains a worthy addition to the Tales series, thanks to likable characters and a top-notch battle system. Story pacing bogs down a bit in the middle and occasional issues with the camera and AI can negatively impact the combat. Overall, however, Zestiria does a good job in scratching the JRPG itch of fans looking for a solid game to sink their teeth into.
If Tales of Zestiria wants to be the banner for modern Japanese RPGs, then much more effort and work needed to be done for the game to stand up amongst modern classics such as Persona 4 and Xenoblade: Chronicles.