Lords of the Fallen Reviews
Lords of the Fallen is a solid action RPG, but it isn't without its flaws. The weighty combat, while enjoyable, is offset by disappointing difficulty and a lacking narrative. It is a commendable first attempt whose follow-up, if there is one planned, could stand as a worthy rival to the Souls series.
If you're hankering for a bit more Souls-shaped entertainment in your life, Lords of the Fallen can fill a gap. It can kill some time, provide some entertainment for a few hours. But its lack of subtlety in its mechanics, it's rather clunky nature and its somewhat dull, basic setting mean it will never be more than a decent distraction
Despite the dull plot, basic character design, and occasional buggy boss fights, the overall mood of Lords of the Fallen is fantastic – even if you're forced to play it alone. The punishing difficulty may not please everyone, but fans of the Souls series should definitely consider taking a swing at the Rhogar. Those looking for a quick and easy adventure should duck and roll elsewhere, though, as this game will test your patience, skills, and dedication.
The mechanics put in place are so intelligent and add just enough risk and reward to keep players trying them out. It has a few missteps, but I saw past them and saw that this was much more than just a Dark Souls clone. Getting more games like this makes me excited for the future and for this series in particular.
Lords of the Fallen has a lot to offer for fans of the genre as well as newcomers. While a few choices break up the ambiance, the learning curve is much more welcoming to newcomers of the genre without losing a lot of the challenge.
While the difficulty might not be of the calibre that Dark Souls fans clamor for it will challenge most gamers and is an enjoyable, albeit flawed, dark fantasy RPG romp.
Lords of the Fallen is both a shameless Dark Souls rip off and a solid action/adventure game. With an easier difficulty and smaller scale, this PlayStation 4 game is a good way to ease people into the challenging sub-genre. On the other hand, the story is underdeveloped and the levels designs are too linear. This new City Interactive release is a real mixed bag.
Lords of the Fallen proves there is plenty of room for more difficult, deep, and engaging RPGs in the world and does enough different to stand out from the pack. I sincerely hope we get a sequel, as I feel like Deck13 is only just beginning to build this world and carve a niche in the genre.
With some strong new ideas and often solid core design, Lords of the Fallen is an enjoyably grimdark soulslike. That said, Hexworks' debut release borrows a lot from Dark Souls, and while this makes for a good baseline, it could do more to escape the shadow of better games.
Lords of the Fallen is trying to Goldilocks it, neither being too hard nor too soft, and that lands it in the rather generic and unadmirable position that last year's Bound by Flame found itself.
Lords of the Fallen provides players with a solid experience and fun combat system, but it never provides enough reason to care about anything else.It's a shame as the game does have a lot of potential. With a little more polish and tweaks done to the story and balance, Lords of the Fallen could be a great title. Right now though, it isn't.
Lords of the Fallen offers an easier experience and a few fun twists to the Dark Souls formula, but in the end there just isn't enough at which the game excels to make it a real challenger to the dominance of that series.
Overall, though, "Lords of the Fallen" is a solid first efforts in an industry that's sometimes starved of new intellectual property. It certainly won't be for everybody but if you love games with more challenging combat, "Lords of the Fallen" should be worth taking a stab at.
If you don't mind dying an awful lot and grinding for awesome gear, then you'll find a lot to like in Lords of the Fallen.
Lords of the Fallen copies, but it does so from great sources in a mostly competent fashion, and adds in a few neat systems of its own.
It might be a cover version of Dark Souls, but at least it's a good cover version, with solid mechanics, gripping combat and a few twists that make it slightly more approachable to newbies. Lords of the Fallen suffers from a forgettable story and some generic art, and could be a fair bit tighter, technically speaking, but if you like your Souls and want a slightly different take, it's a decent buy.
In all of my time with the game I felt there was something missing which Lords of the Fallen was just waiting to give and make the whole experience worth it. Having finished my first play through and being a fair way through my second, I'm still waiting. I worry that I'll be waiting forever.
Despite some of its shortfalls, Lords of the Fallen is still an exceptionally remarkable game.
Lords of the Fallen serves as a solid entry point to those toeing the waters of the Souls franchise, but simplified systems, a shallow story and forgettable bosses keep this game from dethroning the greats.