Atomfall Reviews
Atomfall turned out to be a conservative attempt by Rebellion to release an unusual game for the studio. The result was very interesting, although the game is not without a number of serious drawbacks.
Review in Russian | Read full review
Atomfall is quite an enjoyable game, which will not reach unknown heights, but there will be people who will have fun while playing. You won't find anything unique here, but it combines several familiar elements into a rather fresh mix. If you are a fan of British themes and can turn a blind eye to a few problems then Atomfall will be a tolerable adventure for you.
Review in Polish | Read full review
Atomfall is a very strange creation that has definitely taken a turn in the wrong direction. While exploration is enjoyable, it offers little rewards compared to time invested, largely due to a clunky inventory system and a general lack of interesting items to collect. The combat model is equally mediocre, missing basic mechanics like the ability to dodge. This could have been a decent attempt at creating a good immersive sim that emphasizes freedom, but in the end, it's just mediocre.
Review in Polish | Read full review
Atomfall offers a unique experience for fans of survival and investigation games, blending the atmosphere of alternate history with a rich open world full of secrets. Despite some minor technical issues, its deep storytelling and ambitious design make it an adventure worth experiencing.
Review in Arabic | Read full review
Atomfall can be a fun diversion, but it really needs to take a gap year so it can find itself.
If you can get over a difficult start and fancy a lean take on the survival genre, Atomfall delivers an intriguing tale worth discovering.
Atomfall is a compelling, post-apocalyptic survival story that satisfyingly bends to your choices and discoveries no matter which direction you take.
Atomfall looks amazing and has some really great ideas, but most of those ideas are overshadowed by frustrating game design and mechanical roadblocks.
As someone who spent countless childhood holidays roaming these same Cumbrian hills before returning to a static caravan or family tent, Atomfall perfectly captures the British countryside. Combine that with a brilliant quest system and the tension of survival combat, and you’ve got a recipe for success. Now grab that cricket bat and decapitate a zombie before it eats your brains with Yorkshire puddings and gravy.
"'It's up to you' is the philosophy at the heart of Atomfall"
With its wide-open quest design, Atomfall takes a novel approach to storytelling that helps push through some of its lesser parts.
It reminded me a lot of The Chinese Room’s Still Wakes the Deep in this way - well-crafted, unquestionably good fun, but with a story that feels like it’s probably the weakest part of the thing, either because it’s leaning a bit too heavily on genre tropes or holding back from actually committing to delivering on the elements that could go beyond that.
Atomfall falls flat in its attempts to homage and recreate the magic of other apocalyptic survival games. The storytelling and level design might keep players interested enough to make it through the main story, but the lack of depth in gameplay and role-playing makes it hard to imagine anyone wanting to spend their time playing Atomfall over any other successful title in the genre.
Atomfall combines a highly original setting and a choice-driven narrative with a commitment to player-led exploration. It's a compelling mixture. However, lackluster combat and repetitive missions all too often tar the experience.
Atomfall looks and sometimes plays like a middling survival shooter, but its passions truly lie in exploration and investigation – and it's much better at both.
Immersive Sims are incredibly difficult to create, and Atomfall deserves heaps of praise for going against the grain and presenting an open-world format that bucks almost every established trend. But even more so for doing this with aplomb and crafting an immersive, engaging, and breathtaking world.
Atomfall is an interesting game. It might not be wholly unique in anything it does, but it combines its core ideas in a way that feels fresh. A big part of that comes through the drip feed of the underlying story, whilst another is the glorious British countryside that makes up its maps. It likely isn't going to blow your mind, but it's an enjoyable journey and you would still be missing out if you didn't give Atomfall a go.
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In its latest action-adventure game, Sniper Elite developer Rebellion lays out a solid plan to thrive in a wasteland of nuclear apocalypse games. Rather than aping Fallout or Stalker’s action RPG formula, the more streamlined Atomfall scavenges together some original ideas in its deconstructed quests and an emphasis on bartering. That could have made for a compelling survival story built around open-ended exploration, but it’s those pesky details that will get you killed during a nuclear disaster.
Atomfall is a thoroughly enjoyable game which looks and plays well, and offers a compelling narrative with surrounding exploration to keep you entertained. It's well-polished, offers good replay value, encourages you to do things a little different, and isn't bad on the eyes either, with a good design that allows it to both look good and support last-gen consoles. The score likely doesn't reflect the game as well as it should, as I would heartily recommend this to anybody, with the added advantage that it's coming to Game Pass.