Atomfall Reviews
Atomfall turned out to be a conservative attempt by Rebellion to release an unusual game for the studio. The result was very interesting, although the game is not without a number of serious drawbacks.
Review in Russian | Read full review
Atomfall is a brilliant game that will keep you hooked for its 18 hour run time. The game’s approach to player freedom allows for you to shape the story the way you want it to be, which is more than can be said for most modern RPGs. Add on brutal gameplay, beautiful environments and so much lore to dive into, and Atomfall is a must play for those longing for a new immersive experience. Despite its flaws, Atomfall provides a lot more to players than most AAA RPG’s on today’s market, and for that it shouldn’t be ignored. Brew a tea, grab your trusty Lee Enfield, and set off on an adventure through jolly old England.
Exploring the world of Atomfall’s Wyndham, with its attention to detail, genuinely realised characters, and intriguing narrative, is truly endearing. Uncovering the mystery was a blast, even if the payload at the end fell a touch flat. The exploration, scavenging, and solving the mystery make it well worth your time. If you embrace Atomfall for what it’s trying to be, rather than expecting it to be Fallout Britain, then I suspect you’ll have a great time with Rebellion’s newest IP.
In all, I enjoyed Atomfall. It offers a unique visual tale that yes, whilst it most definitely borrows concepts from games past I wouldn’t agree to label it ‘English Fallout’ as the internet has titled it. This is a game for those who want to sink a sizable amount of hours exploring and piecing together a universe and positively, with 6 endings and multiple branching subplots the replayability is there.
Atomfall is quite an enjoyable game, which will not reach unknown heights, but there will be people who will have fun while playing. You won't find anything unique here, but it combines several familiar elements into a rather fresh mix. If you are a fan of British themes and can turn a blind eye to a few problems then Atomfall will be a tolerable adventure for you.
Review in Polish | Read full review
Atomfall can be a fun diversion, but it really needs to take a gap year so it can find itself.
If you can get over a difficult start and fancy a lean take on the survival genre, Atomfall delivers an intriguing tale worth discovering.
Atomfall is a compelling, post-apocalyptic survival story that satisfyingly bends to your choices and discoveries no matter which direction you take.
Atomfall looks amazing and has some really great ideas, but most of those ideas are overshadowed by frustrating game design and mechanical roadblocks.
As someone who spent countless childhood holidays roaming these same Cumbrian hills before returning to a static caravan or family tent, Atomfall perfectly captures the British countryside. Combine that with a brilliant quest system and the tension of survival combat, and you’ve got a recipe for success. Now grab that cricket bat and decapitate a zombie before it eats your brains with Yorkshire puddings and gravy.
"'It's up to you' is the philosophy at the heart of Atomfall"
I don't regret my time with Atomfall. It knows what it wants to be, with a reasonable scope and solid shooting mechanics. But issues with the skill system, its underbaked stealth, and an unengaging narrative are asterisks too large to ignore. Like the world it depicts, something exciting and unique lies at Atomfall's core. I just wish it wasn't walled off by my laundry list of frustrations.
With its wide-open quest design, Atomfall takes a novel approach to storytelling that helps push through some of its lesser parts.
It reminded me a lot of The Chinese Room’s Still Wakes the Deep in this way - well-crafted, unquestionably good fun, but with a story that feels like it’s probably the weakest part of the thing, either because it’s leaning a bit too heavily on genre tropes or holding back from actually committing to delivering on the elements that could go beyond that.
Atomfall falls flat in its attempts to homage and recreate the magic of other apocalyptic survival games. The storytelling and level design might keep players interested enough to make it through the main story, but the lack of depth in gameplay and role-playing makes it hard to imagine anyone wanting to spend their time playing Atomfall over any other successful title in the genre.
Atomfall combines a highly original setting and a choice-driven narrative with a commitment to player-led exploration. It's a compelling mixture. However, lackluster combat and repetitive missions all too often tar the experience.
Atomfall looks and sometimes plays like a middling survival shooter, but its passions truly lie in exploration and investigation – and it's much better at both.
Immersive Sims are incredibly difficult to create, and Atomfall deserves heaps of praise for going against the grain and presenting an open-world format that bucks almost every established trend. But even more so for doing this with aplomb and crafting an immersive, engaging, and breathtaking world.
Atomfall is an interesting game. It might not be wholly unique in anything it does, but it combines its core ideas in a way that feels fresh. A big part of that comes through the drip feed of the underlying story, whilst another is the glorious British countryside that makes up its maps. It likely isn't going to blow your mind, but it's an enjoyable journey and you would still be missing out if you didn't give Atomfall a go.
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