Dropsy is a game that tries to show the human species that being a good person does matter. While there were some things I would change, especially the controls (I personally couldn't stand them), this is an interesting, original game. If you're a fan of point-and-click adventures, you will definitely want to check this one out.
The subject matter in Dropsy is shockingly deep, and in a similar way to Horace, a platformer I reviewed a while back, the more you play it, the more there is to uncover, and what might seem like a shallow premise at first eventually turns out to be anything but. Dropsy is just that. Layer upon layer of subtle storytelling in a way that’s rarely found in videogames today. I was moved by it and I’m sure you will be too if you give it a chance.
Overall, in spite of needing to retrain my brain on how to interact with the world (it’s easier to travel without also carrying around a mouse and a dongle), Dropsy was a pleasant, interesting, if somewhat short adventure. It had heart, it had some truly gross moments, it had a horrifying cold open, and it was charming, however you can interpret that.
Games like Dropsy remind us of the power of small actions and simple pleasures. It reminds us that art doesn’t have to be challenging or complex to be meaningful, and that positive emotions are not as worthless as the world wants you to believe. It reminds us that it is OK to feel happy when things are going bad, and that there are still people who truly want to make the world a better place for everyone. It reminds us that it is easy to hate people and a lot harder to love them, and it does so with such earnestness that it is clear the game recognizes the difficulty of what it’s asking but believes it important enough to do so all the same. Dropsy is a game that is powerfully loving in a way most media only plays at, and I cannot overstate how rare and significant that is.
Sweet, fun, interesting. essential point-and-click
Dropsy is a bit of an oddball game, so I wouldn't bet on it having wide appeal, but those who love it will really love it. It's a point-and-click title without written hints, making it inherently challenging, but because the quests involve helping people, solving puzzles feels that much more rewarding. It's such a heartwarming game, it's easy to forget that the protagonist is an accidentally murderous clown.
Dropsy is a genuine and somber adventure about a creepy clown that exceeds its quirky premise in the most meaningful way.
Dropsy is a stand-out in the point-and-click genre and a resurgence of classic mechanics. A simultaneously heart-warming and heart-wrenching experience, this game is able to convey emotion unlike any game I have played in a long while.
It's bizarre, thought-provoking, and challenging enough to keep you invested for hours.
Dropsy is somewhat strange, utterly beautiful, and pretty good point and click adventure game. Focusing more on visual cues for what the characters desire, it's a game that leaves some of the story up to your interpretation.
Dropsy's a pretty good point-and-click, but more importantly it's clever and weird.
I judged Dropsy thinking it was going to be a kid's game with little no challenge, randomly hugging people, and grow tiring. Instead I got a really interesting yet odd and colorful world to explore, a huge smile on my face, and a game that ultimately made me happy to see Dropsy love so many. I won't soon forget you Dropsy. Hugs for everyone!
Though the premise of an adventure game about a lovable clown is not enough to win me over on the surface, it's the complex tale of a cynical and unforgiving world the player is expected to change through loving and non-violent interaction that ultimately seals the deal. Adding in the wonderful presentation and dynamic soundtrack, this becomes an adventure game that should not be missed. It is a must.
Dropsy manages to subvert your expectations, and has managed to create a main character you can feel for, even though he doesn't speak. Dropsy just wants to make people happy in a world that is filled with problems, and by helping them he can achieve his goal. There are some design issues though that count against the game, and some may find the pixel art graphics unappealing, but as an overall experience Dropsy is something that point and click adventure fans should play.
If you miss the old days, before games of this ilk got streamlined and simplified, give this a whirl before you read too much about it. It's well worth the small outlay.
This levity, this world, and these people are going to be with me forever. If you've ever complained about there being too much violence in gaming, or that games are all the same, and you don't play this... I hope somebody hugs you.
When Dropsy's quest becomes grander, based around a larger conspiracy, some of this charm wears off. As the game becomes more "normal," Dropsy's original challenge of endearing himself to those he repulses fades, and the puzzles start seeming a little tedious. So many are based around a difficult to manage day/night cycle, and many others around the talents of collectible animals. But before things escalate, when it's just the story of a clown without a circus, the sentiment warms you like a hug.
Having played lots of the classic adventure games in the '90s, I find myself now completely bereft of nostalgia for them. Games, I've felt, have generally moved on and found better ways to impart an experience of "adventure." But Dropsy is deftly executed and so full of genuine heart and warmth that it overcame my cold-hearted distaste for the form. It's sweet without ever being saccharine, tells a story that disturbs without ever resorting to cynicism, and ultimately is disarmingly uplifting.
It's entirely possible that you'll respond much more kindly to Dropsy than I have. I wish it had been easier, with a second layer of clues accessible beneath the basic pictograph conversations perhaps. I also wish I'd felt more of a connection with Dropsy himself and I have no doubt that some people will.