Wanderstop Reviews
Funny and enjoyable as Wanderstop may be, it suffers from its inability to juxtapose Alta’s healing process with any of the hardship that made healing so necessary in the first place.
Wanderstop is more a visual novel that uses making tea as a narrative break versus a shop management game.
There are a few blemishes that could be buffed out, but the blend that Ivy Road has brewed for us here is well worth savoring.
Wanderstop often feels like a diversion from any traditional standards a player may expect from a game, even one so cozy or hinting at purported narrative subterfuge. But in abandoning expectations, it truly thrives.
Whereas it is a worthy experiment and a cozy game deserving of a recommendation, Wanderstop ultimately struggles to live up to its creators' illustrious reputations.
Wanderstop is a fascinating exploration of letting go: if many games are exercises in overstimulation that play like Red Bull being poured down your gullet, then this one is more akin to having a calming sip of tea.
Wanderstop remains incredibly sincere and thoughtful with its biting story cooked up by Ivy Road without being overly sentimental or too delicate. Not afraid to show its teeth (including occasional gameplay obstacles), within is a stellar story about learning self-care and slowing down, a refreshing narrative departure for Davey Wreden in particular, bolstered by the co-writing of Karla Zimonja and moving performance by Kimberley Woods. Present also is a vibrant, whimsical and pragmatic take on the familiar shop-running and farming hybrid genre, told all through the lens of helping out a quaint tea shop with thoughtful and bespoke mechanics and interactivity. It's dangerous to go alone. Why don't you stay a while and have a nice cup of Earl Grey?
Wanderstop's absolute-tea intriguing meta introspections add some unique flavor, but certain design & story fumbles leave a conflicting aftertaste.
Wanderstop is a well-intentioned take on the personal weight of societal burnout and the issues typically found in the cozy genre but struggles to find much ground beyond its initial premise as surface-level commentary and frustrating, awkward gameplay spoils the brew.
Wanderstop flows by in an ordinary way and, a little bitterly, we can say that it is "only" a pleasant cozy game with an excellent story and a first-rate supporting cast.
Review in Italian | Read full review
Wanderstop is phenomenal for many reasons, including its characters, world, gameplay, and message of mental health and hygiene.
Wanderstop sets out to deliver a relaxing narrative experience – and absolutely nails it. Needless to say, it’s the barista life for us in Wanderstop.
It’s imperfect although I wish there were more things to do and details to explore in this game. It’s not for everyone. If you want a fast-paced or action-packed game, you may need to look elsewhere. This game is all about the quiet moments and the slow deliberate process of healing. It asked me to slow down and reflect, which surprisingly was effective during my play. Wanderstop dared to be different and it succeeded. It reminded me that true strength is not always by yielding a sword but by being brave enough to start over again.
Wanderstop offers a relaxing yet repetitive experience, where tea preparation becomes a metaphor for inner discovery. With well-written characters and enchanting atmosphere, the game stands out for its originality despite a slow pace that might not appeal to everyone.
Review in Italian | Read full review
Wanderstop is a lesson in stopping to smell the roses and how important it is to look inwards when faced with life's difficulties. Its mixture of lighthearted humour and tranquil themes will leave any player feeling more relaxed after each gaming session. ☕
Wanderstop is a distinguished work of art. While the pacing was a bit hit or miss at times, the game uses its tea-shop sim mechanics and introspective narrative to create an unprecedented meditative space for players. The wit, whimsy, and wonder of the game aesthetic are charming to the core, encouraging the player to drift into a comfortable rhythm of self-reflection.
Wanderstop is a game I knew I'd like but didn't realize I'd love. With its therapeutic gameplay, healing-focused narrative, masterclass performances, and genuinely cozy vibes, Ivy Road's crafted an incredibly special game that I will carry with me for years to come. The last time a game made me feel this way was Chicory: A Colorful Tale, and that stands the test of time as one of my all-time favorites. So consider Wanderstop one of 2025's must-plays and get your healing on at the tea shop as soon as you can.
Wanderstop isn’t just another cozy game—it’s a thought-provoking journey wrapped in the aesthetic of one. While some gameplay elements feel a bit restrictive and the lack of closure in many narratives might not be for everyone, the storytelling and themes are nothing short of masterful. It’s a game that lingers in your mind long after you’ve stepped away, gently challenging you to rethink how you perceive healing, control, and self-worth.
Wanderstop offers a wholesome challenge with an important message that is given the artistic and literary chops that it deserves.
Wanderstop is an extremely precious title that despite being created by the designer of the Stanley Parable, takes and creates something completely different but always created with great care and love, Alta's story will stay with me to pay homage to who created it and for when Wanderstop does not deal with topics for everyone it is a great Cozy PTSD title.
Review in Italian | Read full review