Hearts of Stone subverts some tropes while holding onto others. A delightful romp, if you need more Witcher 3 with your Witcher 3.
A satisfying, self-contained adventure that plays to the series' strengths, but doesn't add anything novel outside of its storytelling.
The story in Hearts of Stone alone would make it worth getting, but it succeeds on other levels as well. The fun new enemies and bosses, along with the customization potential of Runewords make Hearts of Stone a very well-rounded package that shouldn't be skipped.
Some of the best storytelling so far in the series, and some inspired set pieces, but the chance to refine the gameplay has been sadly missed.
Hearts of Stone may not make any significant improvements to The Witcher 3's core gameplay, but it succeeds largely on the quality of its engrossing narrative.
Witcher 3's first expansion isn't terrible or great, and that's the problem
CD Projekt Red's first paid expansion is well worth the return to the Northern Kingdoms.
At 10 hours, Hearts of Stone is rather brief given the sprawling scale of Wild Hunt, but with that brevity, it never overstays its welcome. It melds well with the overall themes of the core adventure even if it feels wholly detached from it, but sometimes all you need is more Witcher-based antics.
Hearts of Stone is a piece of DLC that has been done right, genuinely adding to an already great game. The antagonist in this content is for me a better and more interesting character than the members of the actual Wild Hunt from the main plot, and you also learn more about Geralt's past too. If you own and enjoy The Witcher 3 then Hearts of Stone is easily recommended, but go in knowing as little as possible because there are some truly spectacular moments to be had.
Lasting ten to twelve hours with complex characters, diverse scenarios, stunning new locations, and memorable bosses, this ten dollar expansion stands out in a period when many DLC offerings feel like lackluster afterthoughts. Even though it's an expansion that returns to familiar areas, Hearts of Stone doesn't feel like it's merely piggybacking on the main game, but has its own worthwhile tale to tell.
Overall, Hearts of Stone is a great addition to The Witcher 3 if all you're looking for is more of the same. If you're expecting something game changing or different, then this isn't a DLC worth your time. I enjoyed my time back in the Northernlands, roaming the wild and decapitating monsters, but when you get down to it, Hearts of Stone feels like it could easily have been included in the base game, although that isn't necessarily a bad thing.
Hearts of Stone is the perfect example of DLC done right. There's not a better reason to get back into The Witcher 3 again.
Hearts of Stone is a collection of some of the best quests The Witcher 3 has to offer. Its story is cohesive; its characters are worth meeting; and the thematic diversity is worth seeing. If you've already beaten the original experience, these quests are worth checking out. If you haven't, make these quests a top priority. They feature some of the best writing in fantasy games, period, and make the expansion more than a worthy addition to one of the best releases of the year.
Hearts of Stone reminded me exactly what I loved about it the first time around, and all I could think when the credits rolled was how much I look forward to firing this game up in a few more months and concluding both Geralt's final adventure, and one of the PC's finest RPGs. Give or take a few giant bloody spiders. Grr.
If you enjoyed The Bloody Baron quest line in The Witcher III: Wild Hunt, you will absolutely love Hearts of Stone. While it is the first piece of DLC with a price tag, the storyline justifies that at twice the price.
This new adventure moves quickly, and feels like Wild Hunt in microcosm; cool moment after cool moment, condensed into a much shorter running time, with less cool distractions to pull you off in every which direction. Having less to do is no bad thing, and this story feels more focused and well paced as a result. Without adding an entirely new continent to explore - something the second expansion, Blood and Wine, promises to do in 2016 - CD Projekt Red still manages to ensure that this world feels interesting, that its characters are compelling, and that its stories are memorable and still have something to say, both narratively and thematically.
Hearts of Stone is pretty much the best of The Witcher 3, at least prior to the release of Blood and Wine. If you enjoyed the base game at all, this is a must.
Hearts of Stone is a metric ton of fantastic Witcher 3 content. It's a must for owners of the original game.
Hearts of Stone is a fantastic addition to the Witcher 3 world that feels as if it was always a part of the game. It keeps up with the quality that one would expect. It's refreshing in dialog, hilarious at times, inventive in its quests, and even after 70 plus hours in the core story, coming back to this world was extremely easy and welcomed.
With new upgrades, new armour, new merchants, pretty much everything has a little bit of something new to it, Hearts of Stone is an add-on that you won't be disappointed with.